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Echo of Heartcleaver

Weapon Type DwarvenWarAxe
Damage 6[1d10+3] + 16 Slash, Magic
Critical Roll (5%) 20-20 / x3
Proficiency Exotic Weapon Proficiency
Minimum Level 35
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description A powerful axe that echoes with the power of Baphomet's own.
Material Steel
Durability 435
Weight 8.00 lbs
Effects
  • +16 Enhancement Bonus: Weapons and Shields: +16 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +16 enhancement bonus to Armor Class.
  • Legendary Dust: Attacks and offensive spells have a 50% chance reduce enemy PRR and Positive Healing Amplification. This penalty stacks.
  • Revel in Blood (Slashing): Your weapon hungers to let blood flow. Your attacks and offensive spells have a high chance to deal very strong Bane damage over time to creatures vulnerable to Bleeding. On weapon crit: 16d6 Slashing Damage.
  • Serrated: This weapon's edge is jagged and saw-toothed. When rolling a 19 or 20 on a melee attack, your critical multiplier is increased by +1.
  • Baphomet's Tactics: +13 Enhancement bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts. In addition, on hit with this weapon, you deal an extra 15d6 Bludgeoning Damage to Bosses and creatures who have been knocked down.
Augment Slots
  • Orange Augment Slot
  • Purple Augment Slot

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Echo of Heartcleaver
Echo of Heartcleaver
DwarvenWarAxe
Accepts Sentience
Equips to: Main Hand, Off Hand
Exotic Weapon Proficiency
Minimum Level: 35
Binds to Character on Acquire
Base Damage Rating: 73.70
Damage: 6[1d10+3] + 16 Slash, Magic
Critical Roll: (5%) 20-20 / x3
+16 Enhancement Bonus: Weapons and Shields: +16 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +16 enhancement bonus to Armor Class.
Legendary Dust: Attacks and offensive spells have a 50% chance reduce enemy PRR and Positive Healing Amplification. This penalty stacks.
Revel in Blood (Slashing): Your weapon hungers to let blood flow. Your attacks and offensive spells have a high chance to deal very strong Bane damage over time to creatures vulnerable to Bleeding. On weapon crit: 16d6 Slashing Damage.
Serrated: This weapon's edge is jagged and saw-toothed. When rolling a 19 or 20 on a melee attack, your critical multiplier is increased by +1.
Baphomet's Tactics: +13 Enhancement bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts. In addition, on hit with this weapon, you deal an extra 15d6 Bludgeoning Damage to Bosses and creatures who have been knocked down.
Augments:
Orange Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 435 / 435
Steel (Hardness: 45)
A powerful axe that echoes with the power of Baphomet's own.