Base Damage Rating: 63.00
Damage: 4.8[1d6+6] + 15 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Blighted Lore +22%: Your Acid, Negative, Poison, and Evil spells gain a +22% Equipment Bonus to their chance to Critical Hit.
Power of the Blight +148: +148 Equipment Bonus to Acid, Negative, Poison, and Evil Spell Power.
Spell Focus Mastery +7: +7 Bonus to DC of all spells.
Spell Penetration +9: +9 Equipment bonus to Penetrate Spell Resistance.
Inflict Blight: This weapon is infested with the unholy and blighted power of the earth. Rarely, this power will come to the surface, attempting to melt enemies struck with Acid, Negative, Poison, or Evil spells by dealing significant Acid damage over time.
Legendary Earthgrab Guard: This item stores the implacable strength of the earth deep within. When the wearer is successfully attacked in melee, this power occasionally comes to the surface, calling on the earth to erupt from the ground and hold an enemy in place.
Augments:
Purple Augment Slot: Empty
Orange Augment Slot: Empty
Before becoming a prized trophy for House Cannith, this twisted staff of broken branches was once wielded by a witch with unholy, dangerous powers of disease.