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Tornado

Weapon Type Handaxe
Damage 4.6[1d6+3] + 15 Slash, Magic
Critical Roll (5%) 20-20 / x3
Proficiency Martial Weapon Proficiency
Minimum Level 28
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description This simple handaxe is surprising sturdy and extremely light. Those that seek to master it should flow with the wind rather than fight against it.
Material Steel
Durability 330
Weight 3.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Reverberating {0}: This effect causes the edges of this weapon to pulse with sound, dealing {0}d6 Sonic damage on each hit.
  • Legendary Slicing Winds: This weapon whistles with the wind. On hit, this mysterious power has a chance of coming to the surface, slicing at the struck enemy for a significant amount of Slashing damage.
  • Legendary Telekinetic: On hit, this has a chance of knocking your enemies off their feet. Struck enemies must make a DC 100 Reflex save or be knocked down.
  • Legendary Sirocco: On hit, this has a chance of blinding your enemies with whirling sand. Struck enemies must make a DC 100 Fortitude save or be blinded.
Augment Slots
  • Red Augment Slot
  • Orange Augment Slot

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Tornado
Tornado
Handaxe
Accepts Sentience
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 28
Binds to Character on Acquire
Base Damage Rating: 48.95
Damage: 4.6[1d6+3] + 15 Slash, Magic
Critical Roll: (5%) 20-20 / x3
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Reverberating {0}: This effect causes the edges of this weapon to pulse with sound, dealing {0}d6 Sonic damage on each hit.
Legendary Slicing Winds: This weapon whistles with the wind. On hit, this mysterious power has a chance of coming to the surface, slicing at the struck enemy for a significant amount of Slashing damage.
Legendary Telekinetic: On hit, this has a chance of knocking your enemies off their feet. Struck enemies must make a DC 100 Reflex save or be knocked down.
Legendary Sirocco: On hit, this has a chance of blinding your enemies with whirling sand. Struck enemies must make a DC 100 Fortitude save or be blinded.
Augments:
Red Augment Slot: Empty
Orange Augment Slot: Empty
Durability: 330 / 330
Steel (Hardness: 38)
This simple handaxe is surprising sturdy and extremely light. Those that seek to master it should flow with the wind rather than fight against it.
Found In
Used In
Re-acquire Raid Loot 1 recipes
Ingredients
Created
This simple handaxe is surprising sturdy and extremely light. Those that seek to master it should flow with the wind rather than fight against it.