Base Damage Rating: 17.60
Damage: 2.5[1d8] + 5 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x3
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Improved Vorpal: Passive: +0.5\[W\] damage dice.
On Vorpal Hit: If your target has fewer than 1500 Hit Points, they are instantly slain.
If your target has above 1500 Hit Points, they take 150 damage.
Improved Banishing: On Hit: 4 to 24 Bane damage to Outsiders.
On Vorpal Hit: If an outsider struck by this weapon has fewer than 1500 Hit Points, it is instantly slain.
If the outsider has above 1500 Hit Points, it takes 150 damage.
Improved Smiting: On Hit: 4 to 24 Bane damage to Constructs.
On Vorpal Hit: If a construct struck by this weapon has fewer than 1500 Hit Points, it is instantly slain.
If the construct has above 1500 Hit Points, it takes 150 damage.
Improved Disruption: On Hit: 4 to 24 Bane damage to Undead.
On Vorpal Hit: If an undead struck by this weapon has fewer than 1500 Hit Points, it is instantly slain.
If the undead has above 1500 Hit Points, it takes 150 damage.
Anchoring: This item grants its wearer immunity to effects that are time based or involve planar displacement.
You have received an infraction.
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Your very existence is being called into question.
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Serious infractions will never expire.