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Spite, the Fractured Shards

Weapon Type Shuriken
Damage 4.6[1d2+3] + 15 Pierce, Magic
Critical Roll (5%) 20-20 / x2
Proficiency Exotic Weapon Proficiency
Minimum Level 28
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description A glass that seeks the heart.
Material Glass
Durability 295
Weight 0.50 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Glass Shards: This weapon is made of fragile glass and will shatter on impact, inflicting a bleed effect on targets vulnerable to bleeding. This bleed deals 5d10 damage per stack every two seconds, lasts for 20 seconds, and can stack up to 15 times.
  • Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Sovereign Disruption: On Hit: 4 to 24 Bane damage to Undead.
    On Vorpal Hit: If an undead struck by this weapon has fewer than 3000 Hit Points, it is instantly slain.
    If the undead has above 3000 Hit Points, it takes 300 damage.
  • Hemorrhaging: This weapon is viciously sharp and will do an additional 2 to 16 damage to targets that are vulnerable to bleeding.
  • Returning: This missile will return to you.
Augment Slots
  • Purple Augment Slot
  • Red Augment Slot

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Spite, the Fractured Shards
Spite, the Fractured Shards
Shuriken
Accepts Sentience
Equips to: Main Hand
Exotic Weapon Proficiency
Minimum Level: 28
Binds to Character on Acquire
Base Damage Rating: 37.27
Damage: 4.6[1d2+3] + 15 Pierce, Magic
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Glass Shards: This weapon is made of fragile glass and will shatter on impact, inflicting a bleed effect on targets vulnerable to bleeding. This bleed deals 5d10 damage per stack every two seconds, lasts for 20 seconds, and can stack up to 15 times.
Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Sovereign Disruption: On Hit: 4 to 24 Bane damage to Undead.
On Vorpal Hit: If an undead struck by this weapon has fewer than 3000 Hit Points, it is instantly slain.
If the undead has above 3000 Hit Points, it takes 300 damage.
Hemorrhaging: This weapon is viciously sharp and will do an additional 2 to 16 damage to targets that are vulnerable to bleeding.
Returning: This missile will return to you.
Augments:
Purple Augment Slot: Empty
Red Augment Slot: Empty
Durability: 295 / 295
Glass (Hardness: 38)
A glass that seeks the heart.