BETA — This site is under active development. Data may be incomplete or incorrect.

Spite, the Fractured Shards

Weapon Type Shuriken
Damage 4.6[1d2+3] + 15 Pierce, Magic
Critical Roll (5%) 20-20 / x2
Proficiency Exotic Weapon Proficiency
Minimum Level 28
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description A glass that seeks the heart.
Material Glass
Durability 295
Weight 0.50 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Glass Shards: This weapon is made of fragile glass and will shatter on impact, inflicting a bleed effect on targets vulnerable to bleeding. This bleed deals 5d10 damage per stack every two seconds, lasts for 20 seconds, and can stack up to 15 times.
  • Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Sovereign Disruption: On Hit: 4 to 24 Bane damage to Undead.
    On Vorpal Hit: If an undead struck by this weapon has fewer than 3000 Hit Points, it is instantly slain.
    If the undead has above 3000 Hit Points, it takes 300 damage.
  • Hemorrhaging: This weapon is viciously sharp and will do an additional 2 to 16 damage to targets that are vulnerable to bleeding.
  • Returning: This missile will return to you.
Augment Slots
  • Purple Augment Slot
  • Red Augment Slot

Drag to turn · wheel or pinch to zoom · right-drag or Shift-drag to pan · double-click to reset · Esc to close

Drag to turn
Spite, the Fractured Shards
Spite, the Fractured Shards
Shuriken
Accepts Sentience
Equips to: Main Hand
Exotic Weapon Proficiency
Minimum Level: 28
Binds to Character on Acquire
Base Damage Rating: 37.27
Damage: 4.6[1d2+3] + 15 Pierce, Magic
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Glass Shards: This weapon is made of fragile glass and will shatter on impact, inflicting a bleed effect on targets vulnerable to bleeding. This bleed deals 5d10 damage per stack every two seconds, lasts for 20 seconds, and can stack up to 15 times.
Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Sovereign Disruption: On Hit: 4 to 24 Bane damage to Undead.
On Vorpal Hit: If an undead struck by this weapon has fewer than 3000 Hit Points, it is instantly slain.
If the undead has above 3000 Hit Points, it takes 300 damage.
Hemorrhaging: This weapon is viciously sharp and will do an additional 2 to 16 damage to targets that are vulnerable to bleeding.
Returning: This missile will return to you.
Augments:
Purple Augment Slot: Empty
Red Augment Slot: Empty
Durability: 295 / 295
Glass (Hardness: 38)
A glass that seeks the heart.
Found In
QuestChest
Old Baba's Hut Chest 1 Heroic
Old Baba's Hut Chest 1 Legendary

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

Used In