Armor Bonus +9: Passive: +9 Armor Bonus to Armor Class.
Potency: Passive: +72 Equipment Bonus to each Spell Power. (Universal Spell Power is a different statistic.)
Wizardry IX: Passive: +225 Enhancement Bonus to Spell Points. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes)
Resistance +6: Passive: +6 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.
Concentration +15: Passive: +15 Competence Bonus to the Concentration skill.
Vitality +20: Passive: +20 Vitality bonus to Hit Points.
Insightful Charisma +3: This item makes the wearer have more flair, granting a +3 Insight bonus to Charisma.
This clothing is spun entirely from the silk of some arachnid. It is strong, flexible, and nearly weightless.