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Shining Reliquary Dwarven Waraxe

Weapon Type DwarvenWarAxe
Damage 2.6[1d10] + 5 Slash, Magic
Critical Roll (5%) 20-20 / x3
Proficiency Exotic Weapon Proficiency
Minimum Level 18
Binding Binds to Account on Acquire
Description This shining weapon is a relic of a bygone age.
Material Steel
Durability 265
Weight 8.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Improved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second.
  • Coruscating 4: This effect causes the edges of this weapon to coruscate, dealing 4d6 Light damage on each hit.
  • Blazing 10: This effect causes the edges of this weapon to coruscate, dealing 10d6 Light damage on each critical hit.
  • Evil Outsider Bane 4: This weapon is attuned specifically to hunt monsters that bring ill intent from other planes, dealing an additional 4d10 bane damage vs. Evil Outsiders
Augment Slots
  • Red Augment Slot

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Shining Reliquary Dwarven Waraxe
Shining Reliquary Dwarven Waraxe
DwarvenWarAxe
Equips to: Main Hand, Off Hand
Exotic Weapon Proficiency
Minimum Level: 18
Binds to Account on Acquire
Base Damage Rating: 20.90
Damage: 2.6[1d10] + 5 Slash, Magic
Critical Roll: (5%) 20-20 / x3
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Improved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second.
Coruscating 4: This effect causes the edges of this weapon to coruscate, dealing 4d6 Light damage on each hit.
Blazing 10: This effect causes the edges of this weapon to coruscate, dealing 10d6 Light damage on each critical hit.
Evil Outsider Bane 4: This weapon is attuned specifically to hunt monsters that bring ill intent from other planes, dealing an additional 4d10 bane damage vs. Evil Outsiders
Augments:
Red Augment Slot: Empty
Durability: 265 / 265
Steel (Hardness: 28)
This shining weapon is a relic of a bygone age.