Base Damage Rating: 10.50
Damage: 1.6[1d6] + 5 Bludgeon, Magic, Good
Critical Roll: (5%) 20-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Holy III: On Hit: 3 to 12 Good Damage. (Good-aligned creatures are immune to this effect.)
Penalty: If equipped by an Evil user, they receive 1 Negative Level for as long as this item is equipped.
Solar III: On Hit: 3 to 12 Light Damage.
Impact: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Reinforced Fists: This item surrounds your fists with kinetic energy. Your unarmed damage is boosted by one half die.
These thin shreds of fabric once covered the shoulders of a mighty Paladin who ventured into the Battlefield. After he was burned alive, this is all that remains of him.