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Scepter of the Ogre Magi

Weapon Type Club
Damage 1.4[1d6] + 5 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 12
Binding Binds to Account on Acquire
Exclusive You may only have ONE of this unique item equipped or in inventory at any one time.
Clickie Cone of Cold (Caster Level: 9) — 3 Charges, Recharge 3/day
Description Lost to time, this scepter was eventually recovered by ogre magi and put to use in combat. It improves the damage of one's spells and makes him or her less likely to be interrupted while casting them.
Material Wood
Durability 170
Weight 3.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Potency +52: +52 Equipment Bonus to each individual Spell Power. (Universal Spell Power is a different statistic.)
  • Concentration +14: +14 Competence bonus to Concentration.
  • Healing Lore +12%: Your Healing spells gain a +12% Equipment Bonus to their chance to Critical Hit.
  • Fragmented: This item looks as though it is only one half of a greater item. Perhaps in the future it could be rejoined with its other half to reform the item in its original glory.
Augment Slots
  • Red Augment Slot

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Scepter of the Ogre Magi
Scepter of the Ogre Magi
Club
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 12
Binds to Account on Acquire
Exclusive
Base Damage Rating: 9.97
Damage: 1.4[1d6] + 5 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
Cone of Cold
Target: Foe, Directional, Breakable
School: Evocation
Spell Resistance: No
Creates an area of extreme cold, originating at your hand and spreading outward in a cone. It drains heat, dealing 6 to 11 points of cold damage per caster level (up to a maximum of 90 to 165 damage at caster level 15). A successful Reflex save reduces the damage by half.

D&D Dice: Deals 1d6+5 cold damage per caster level, max 15.
Caster Level: 9
3 / 3 Charges (Recharged/Day: 3)
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Potency +52: +52 Equipment Bonus to each individual Spell Power. (Universal Spell Power is a different statistic.)
Concentration +14: +14 Competence bonus to Concentration.
Healing Lore +12%: Your Healing spells gain a +12% Equipment Bonus to their chance to Critical Hit.
Fragmented: This item looks as though it is only one half of a greater item. Perhaps in the future it could be rejoined with its other half to reform the item in its original glory.
Augments:
Red Augment Slot: Empty
Durability: 170 / 170
Wood (Hardness: 17)
Lost to time, this scepter was eventually recovered by ogre magi and put to use in combat. It improves the damage of one's spells and makes him or her less likely to be interrupted while casting them.
Used In
Cauldron of Sora Katra 1 recipes
Ingredients
Created
This magnificent staff was very likely a relic created by Mordain the Fleshweaver. It was probably shattered at some point long ago, with its two halves being scattered across Droaam until they were reforged into a single weapon again.