Scorching Sun: On hit your weapons will do an additional 2d6 light damage.
Greater Dispelling Guard: This item is infused with a power that purges out the magical energies of those that strike the wearer. When the wearer hit in melee it will apply a Greater Dispel Magic effect to the attacker, stripping away its protective spells.
Extra Smites: +2 Smite Evil uses per rest. Smite Evil uses regenerate 10% faster.
Deadly +{0}: +{0} Competence bonus to Weapon Damage.
Use Magic Device +{0}: +{0} Competence bonus to Use Magic Device.
Upgradeable - Primary Augment: This item can be upgraded to contain a Yellow, Blue or Red (weapons and shields only) augment. Bring this item to the Fountain of Necrotic Might outside the Black Mausoleum and combine it with Epic Tapestry Shreds to upgrade the item.
Upgradeable - Secondary Augment: This item can be upgraded to contain a Green, Orange(weapons and shields only) or Purple(weapons and shields only) augment. Bring this item to the Fountain of Necrotic Might outside the Black Mausoleum and combine it with Masterwork Tapestry Shreds to upgrade the item.
Maldetto's former gloves have holes in the center of the palms that radiate with Divine energy, a remnant of the sacrifice made to purge them of dark magic. The blade may be gone, but its conviction endures.