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Salazar, Borne of Hemlock

Weapon Type Shuriken
Damage 4.8[1d2+3] + 15 Slash, Magic
Critical Roll (5%) 20-20 / x2
Proficiency Exotic Weapon Proficiency
Minimum Level 29
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description This leaf is so sharp it can be thrown as if it were a shuriken. It carries the essence of a deep, dark poison, that brings both sleep and death.
Material Wood
Durability 305
Weight 0.50 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Improved Deception: This weapon is hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, Improved Deception weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time. This chance is greater than that of weapons with normal Deception.
  • Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Legendary Slicing Winds: This weapon whistles with the wind. On hit, this mysterious power has a chance of coming to the surface, slicing at the struck enemy for a significant amount of Slashing damage.
  • Twining Hemlock: This weapon is poisoned with a deadly strain of flowering plant. Hits by this weapon have a chance of putting your foe to sleep.
  • Returning: This missile will return to you.
Augment Slots
  • Red Augment Slot
  • Purple Augment Slot

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Salazar, Borne of Hemlock
Salazar, Borne of Hemlock
Shuriken
Accepts Sentience
Equips to: Main Hand
Exotic Weapon Proficiency
Minimum Level: 29
Binds to Character on Acquire
Base Damage Rating: 38.32
Damage: 4.8[1d2+3] + 15 Slash, Magic
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Improved Deception: This weapon is hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, Improved Deception weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time. This chance is greater than that of weapons with normal Deception.
Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Legendary Slicing Winds: This weapon whistles with the wind. On hit, this mysterious power has a chance of coming to the surface, slicing at the struck enemy for a significant amount of Slashing damage.
Twining Hemlock: This weapon is poisoned with a deadly strain of flowering plant. Hits by this weapon have a chance of putting your foe to sleep.
Returning: This missile will return to you.
Augments:
Red Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 305 / 305
Wood (Hardness: 39)
This leaf is so sharp it can be thrown as if it were a shuriken. It carries the essence of a deep, dark poison, that brings both sleep and death.