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The Dryad and the Demigod

Level19 / 32 Favor10 PatronThe Summer Court
Info
PatronThe Summer Court
Bestowed ByHermia
Found In Wynwood Hall
Destination AreaValley of the Door
Adventure PackFables of the Feywild
Difficulty (CR)
Heroic: 19
Legendary: 32
XP Rewards
Difficulty Heroic Legendary
Casual 5,940 24,083
Normal 9,900 41,182
Hard 10,250 42,180
Elite 10,600 43,177
Favor Reward10
Duration 75 minutes
Quest Type Dungeon Quest
Reaper XP Available
Objectives
  • Break Hyrsam's control of the gate
  • Prepare your group then speak with Hawthorn to challenge Hyrsam
  • Balance the South East Door Stones
  • Balance the South West Door Stones
  • Balance the North East Door Stones
  • Balance the North West Door Stones
  • Rally to Hawthorn
  • Defeat the Fomorian King
Optional Objectives
Objective % Heroic Legendary
Normal Hard Elite Normal Hard Elite
Contain the Fire Beetle swarm 10% 990 1,025 1,060 4,118 4,218 4,317
Stop the Twin Giant Fisher Claws 10% 990 1,025 1,060 4,118 4,218 4,317
Deal with the Vorpal Chipmunk 10% 990 1,025 1,060 4,118 4,218 4,317
Deal with the Vorpal Chipmunk 10% 990 1,025 1,060 4,118 4,218 4,317
Stop the Giant Bear 10% 990 1,025 1,060 4,118 4,218 4,317
Bonus XP
Counter Bonus Count %
Secret Doors Observance — 5%
Perception — 10%
Vigilant Sight — 15%
Breakables Mischief — 8%
Vandal — 10%
Ransack — 15%
Traps Tamper — 8%
Neutralization — 10%
Ingenious Debilitation — 15%
No/Few Kills Discreet — 5%
Devious — 7%
Insidious Cunning — 10%
Many Kills Aggression 27 10%
Onslaught 54 15%
Conquest — 25%

Counts are collapsed across every difficulty recorded, so a range can be the spread between difficulties as much as an unsettled number. From 1 recorded run.

Maps
Legend
Valley of the Door
SW Door Stones SW Door Stones NW Door Stones NW Door Stones Door to Faraway Door to Faraway Hawthorn Hawthorn SE Door Stones SE Door Stones NE Door Stones NE Door Stones Arrival King Irgroll King Irgroll Chest Chest Scath Scath Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine
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Chests
Chest
Legendary
Name Min Level Type Effects & Bonuses
Demigod Rune 64 BtA 1
Thread of Fate 25 BtA 1
Tome (8 items)
Tome of Bodily Health (Constitution +8) 1
Tome of Clear Thought (Intelligence +8) 1
Tome of Enhancement (Racial +1) BtC 1
Tome of Gainful Exercise (Strength +8) 1
Tome of Leadership and Influence (Charisma +8) 1
Tome of Quickness in Action (Dexterity +8) 1
Tome of Understanding (Wisdom +8) 1
Upgrade Tome of Charisma (+7 to +8) 1
Upgrade Tome of Constitution (+7 to +8) 1
Upgrade Tome of Dexterity (+7 to +8) 1
Upgrade Tome of Intelligence (+7 to +8) 1
Upgrade Tome of Strength (+7 to +8) 1
Upgrade Tome of Wisdom (+7 to +8) 1
Dismagicka BtA 28 Augment
Emerald of Bitter Wounds BtA 28 Augment
Feareater BtA 28 Augment
Aerania, the Boltbow BtC M R 29 Longbow
  • +15 Enhancement Bonus
    Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Alchemical Air Attunement
    Attacks and offensive spells have a small chance to deal massive electric damage.
  • Keen
    Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Elasticity
    This bow is strung with special fibers that cause it to occasionally launch arrows with shocking force. When rolling a 19 or 20 on a ranged attack, your critical multiplier is increased by +1.
  • Ranged Alacrity 20%
    The wielder of this item gains a 20% Enhancement bonus to ranged attack speed.
  • Red Augment Slot
  • Purple Augment Slot
Aspect of the Wild Hunt BtC M R 29 Headgear
  • Bone Paws
    While in any Wild Shape, your weapons gain Piercing damage bypass and +1W.
  • Constitution +13
    +13 Enhancement bonus to Constitution
  • Insightful Doublestrike +7%
    +7% Insight bonus to Doublestrike chance.
  • Elemental Resistance +45
    Passive: You are almost impervious to elemental damage, gaining +45 Enhancement Bonus to Acid, Cold, Electricity, Fire, and Sonic Resistance.
  • Green Augment Slot
  • Yellow Augment Slot
  • Eminence of Summer
    (2) Set: +30 Artifact bonus to Magical Resistance Rating
    (3) Set: +30% Artifact bonus to Fortification Bypass
    (4) Set: +5 Artifact bonus to your Tactical Abilities
    (5) Set: +15% Artifact bonus to damage versus the Helpless
    (6) Set: +15% Artifact bonus to Doublestrike and Doubleshot
    (7) Set: +15 Artifact bonus to Melee and Ranged Power
Blood of Blossoms BtC M R 29 Trinket
  • Enhanced Ki +3
    Increases the rate at which the user gains ki with each successful attack.
  • Wisdom +13
    +13 Enhancement bonus to Wisdom
  • Insightful Wisdom +6
    +6 Insight bonus to Wisdom
  • Sheltering +35
    +35 Enhancement bonus to Physical and Magical Resistance Ratings
  • Blue Augment Slot
  • Green Augment Slot
  • Eminence of Spring
    (2) Set: +10% Artifact bonus to Missile Deflection
    (3) Set: +15% Artifact bonus to damage versus the Helpless
    (4) Set: +3% Legendary bonus to Dodge Cap
    (5) Set: +3 Artifact bonus to Sneak Attack Dice
    (6) Set: +15% Artifact bonus to Doublestrike and Doubleshot
    (7) Set: +15 Artifact bonus to Melee and Ranged Power
Bottled Rainstorm BtC M R 29 Trinket
  • Quenched
    Your Cold and Lightning spells apply the debuff portion of Quench with no save.
  • Insightful Power of the Frozen Storm +74
    +74 Insightful Bonus to Cold and Electric Spell Power.
  • Quality Power of the Frozen Storm +36
    +36 Quality Bonus to Cold and Electric Spell Power.
  • Fire Resistance +52
    +52 Enhancement bonus to Resist Fire.
  • Blue Augment Slot
  • Green Augment Slot
  • Eminence of Autumn
    (2) Set: +25 Artifact bonus to each Spell Power
    (3) Set: +6% Artifact bonus to each Spell Critical Chance
    (4) Set: +10% Legendary bonus to Maximum Spellpoints
    (5) Set: +3 Artifact bonus to Intelligence, Wisdom, and Charisma
    (6) Set: +3 Artifact bonus to Spell DCs
    (7) Set: +15% Legendary bonus to each Spell Critical Damage
Driftwood BtC M R 29
  • Maximum Charge Tier: V
    The maximum charge tier of this Rune Arm is Tier V.
  • Insightful Impulse +74
    +74 Insight Bonus to Force Spell Power (Force Spell Power also increases physical and untyped spell damage).
  • Quality Impulse +36
    +36 Quality Bonus to Force Spell Power (Force Spell Power also increases physical and untyped spell damage).
  • Natural Armor Bonus +13
    This item is padded with leather and other natural ingredients, and provides a 13 Natural Armor bonus to AC
  • Corrosive Salt Guard
    This item stores a caustic, insatiable power deep within. When the wearer of this item is successfully attacked in melee, this power can come to the surface in the form of a noxious, corrosive salt that dissolves all substances.
  • Rune Arm Imbue: Tidal Shot VI
    Wearing this Rune Arm will imbue any weapon you wield, dealing 2 to 20 points of untyped damage per hit. Fire creatures take double damage. This damage scales with 200% Melee or Ranged Power (whichever is higher).
  • Green Augment Slot
  • Yellow Augment Slot
  • Eminence of Autumn
    (2) Set: +25 Artifact bonus to each Spell Power
    (3) Set: +6% Artifact bonus to each Spell Critical Chance
    (4) Set: +10% Legendary bonus to Maximum Spellpoints
    (5) Set: +3 Artifact bonus to Intelligence, Wisdom, and Charisma
    (6) Set: +3 Artifact bonus to Spell DCs
    (7) Set: +15% Legendary bonus to each Spell Critical Damage
Esper, the Shadowblade BtC M R 29 Shortsword
  • +15 Enhancement Bonus
    Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Shadowblade
    This blade is made of pure force and is surprisingly light to the touch. It bypasses the Incorporeal chances of Ethereal monsters innately.
  • Impactful 6
    This effect causes the edges of this weapon to ripple with force, dealing 6d6 force damage on each hit.
  • Force Blast 6
    This weapon ripples with intense force, dealing 6d6 Force damage on a successful hit, and an additional 6d6 Force damage on a critical hit.
  • Sovereign Nightmares
    On Vorpal Hit: If your target has below 5,000 Hit Points, a burst of pure terror emanates from this weapon, snuffing out its life as if it were the subject of a Phantasmal Killer spell. If your target has above 5,000 Hit Points, they instead take significant Force damage.
  • Constricting Nightmare
    Enemies struck by this weapon are stricken with a horrible fear of death, reducing their Physical Resistance and Magical Resistance by 10.
  • Red Augment Slot
  • Orange Augment Slot
Hyrsam's Fiddle BtC M R 29 Orb
  • +15 Orb Bonus
    While this orb is equipped and you are actively blocking, you gain a +15 Orb bonus to all saving throws, as well as Acid, Cold, Electric, Fire, and Sonic resistances.
  • Sounding
    On harmful spell cast: Do an additional 4 to 24 Sonic Damage.
  • Good Luck +5
    This item gives a +5 Luck bonus to all saves and skill checks.
  • Insightful Resonance +77
    +77 Insight Bonus to Sonic Spell Power.
  • Quality Resonance +38
    +38 Quality Bonus to Sonic Spell Power.
  • Inspiration of the Inferno
    While this Fiddle is equipped, you will use it to perform your Bardic Music.
  • Purple Augment Slot
  • Red Augment Slot
  • Eminence of Spring
    (2) Set: +10% Artifact bonus to Missile Deflection
    (3) Set: +15% Artifact bonus to damage versus the Helpless
    (4) Set: +3% Legendary bonus to Dodge Cap
    (5) Set: +3 Artifact bonus to Sneak Attack Dice
    (6) Set: +15% Artifact bonus to Doublestrike and Doubleshot
    (7) Set: +15 Artifact bonus to Melee and Ranged Power
  • Eminence of Winter
    (2) Set: +30 Artifact bonus to Physical Resistance Rating
    (3) Set: +30 Artifact bonus to Healing, Repair, and Negative Amplification
    (4) Set: +10% Legendary bonus to maximum hitpoints
    (5) Set: +100% Artifact bonus to Threat Generation
    (6) Set: +3 Artifact bonus to Constitution
    (7) Set: +15% Artifact bonus to Armor Class
Icon of the Bitterwind BtC M R 29 Trinket
  • Superior Heroism
    Passive: +5 Morale Bonus to Attack Rolls, Saving Throws, and Skill Checks.
  • Intimidate +20
    +20 Competence bonus to Intimidate.
  • Exceptional Alluring Skills Bonus +10
    +10 Exceptional bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform.
  • Incite +126%
    +126% Enhancement bonus to Increased threat generated from melee damage.
  • Yellow Augment Slot
  • Green Augment Slot
  • Eminence of Winter
    (2) Set: +30 Artifact bonus to Physical Resistance Rating
    (3) Set: +30 Artifact bonus to Healing, Repair, and Negative Amplification
    (4) Set: +10% Legendary bonus to maximum hitpoints
    (5) Set: +100% Artifact bonus to Threat Generation
    (6) Set: +3 Artifact bonus to Constitution
    (7) Set: +15% Artifact bonus to Armor Class
Raellia, the Frostblade BtC M R 29 Dagger
  • +15 Enhancement Bonus
    Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Frostblade
    This blade is made of pure ice and is surprisingly light to the touch. It bypasses the Incorporeal chances of Ethereal monsters innately.
  • Chilling 6
    This effect causes the edges of this weapon to become frozen to the touch, dealing 6d6 Ice damage on each hit.
  • Icy Blast 6
    This weapon is sheathed in icy cold, dealing 6d6 Cold damage on a successful hit, and an additional 6d6 Cold damage on a critical hit.
  • Legendary Freezing Ice
    On hit, this has a chance of freezing your enemies in solid ice. Struck enemies must make a DC 100 Fortitude save or be frozen solid.
  • Improved Destruction
    On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second.
  • Red Augment Slot
  • Orange Augment Slot
Rune Lodestone BtC M R 29 Necklace
  • Sight Beyond Sight
    You can see through all veils, piercing magical and mundane defenses alike. +5% Enhancement bonus to Dodge Bypass.
  • Eversight
    You benefit from the spell True Seeing and are Immune to Blindness.
  • Pierce Cold Iron
    Provides the Pierce Cold Iron feat, allowing your equipped weapons to break Cold Iron DR.
  • Spell Saves +11
    +11 Resistance bonus to saves versus spells.
  • Blue Augment Slot
  • Green Augment Slot
  • Yellow Augment Slot
  • Eminence of Winter
    (2) Set: +30 Artifact bonus to Physical Resistance Rating
    (3) Set: +30 Artifact bonus to Healing, Repair, and Negative Amplification
    (4) Set: +10% Legendary bonus to maximum hitpoints
    (5) Set: +100% Artifact bonus to Threat Generation
    (6) Set: +3 Artifact bonus to Constitution
    (7) Set: +15% Artifact bonus to Armor Class
Salazar, Borne of Hemlock BtC M R 29 Shuriken
  • +15 Enhancement Bonus
    Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Improved Deception
    This weapon is hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, Improved Deception weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time. This chance is greater than that of weapons with normal Deception.
  • Keen
    Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Legendary Slicing Winds
    This weapon whistles with the wind. On hit, this mysterious power has a chance of coming to the surface, slicing at the struck enemy for a significant amount of Slashing damage.
  • Twining Hemlock
    This weapon is poisoned with a deadly strain of flowering plant. Hits by this weapon have a chance of putting your foe to sleep.
  • Returning
    This missile will return to you.
  • Red Augment Slot
  • Purple Augment Slot
Staff of the Summer Solstice BtC M R 29 Quarterstaff
  • +15 Enhancement Bonus
    Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Titania's Warmth
    The Queen of Summer sends her regards... Attacks and offensive spells have a chance to grant 1000 temporary hitpoints. This has a one minute cooldown.
  • Purifying Flame Lore +22%
    Your Fire and Light spells gain a +22% Equipment Bonus to their chance to Critical Hit.
  • Power of the Flames of Purity +148
    +148 Equipment Bonus to Fire and Light Spell Power.
  • Sacred Spell Focus
    You have a +2 Sacred bonus to all spell DCs.
  • Summer's Impertenence
    The heat of Summer surrounds you. +20% Enhancement bonus to critical damage with fire and light spells.
  • Red Augment Slot
  • Orange Augment Slot
The Bitter Edge BtC M R 29 Longsword
  • +15 Enhancement Bonus
    Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Royalty's Frigid Response
    The Prince of Frost sends his regards... Your attacks and offensive spells have a chance to freeze an enemy in a block of ice.
  • Frostbite
    On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds.
    On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
  • Keen
    Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Icy Blast 6
    This weapon is sheathed in icy cold, dealing 6d6 Cold damage on a successful hit, and an additional 6d6 Cold damage on a critical hit.
  • Red Augment Slot
  • Orange Augment Slot
The Changestone BtC M R 29 Trinket
  • One of the following:
    • Strength +13
      +13 Enhancement bonus to Strength
    • Dexterity +13
      +13 Enhancement bonus to Dexterity
    • Constitution +13
      +13 Enhancement bonus to Constitution
    • Intelligence +13
      +13 Enhancement bonus to Intelligence
    • Wisdom +13
      +13 Enhancement bonus to Wisdom
    • Charisma +13
      +13 Enhancement bonus to Charisma
  • One of the following:
    • Doublestrike +15%
      +15% Enhancement bonus to Doublestrike chance.
    • Doubleshot +8%
      +8% Enhancement bonus to Doubleshot chance.
    • Accuracy +21
      +21 Competence bonus to Attack rolls.
  • One of the following:
    • Seeker +13
      +13 Enhancement bonus to confirm critical hits, and damage (before multiplier) on critical hits.
    • Deadly +11
      +11 Competence bonus to Weapon Damage.
    • Deception +11
      +11 Enhancement bonus to hit and +17 to damage for any hit that would qualify as a sneak attack.
  • One of the following:
    • Speed +30%
      This item increases your speed, giving you a +30% Enhancement bonus to Movement Speed and a +15% bonus to Attack speed.
    • Insightful Deadly +5
      +5 Insight bonus to Weapon Damage.
    • Insightful Accuracy +10
      +10 Insight bonus to Attack rolls.
  • Yellow Augment Slot
  • Green Augment Slot
  • Eminence of Summer
    (2) Set: +30 Artifact bonus to Magical Resistance Rating
    (3) Set: +30% Artifact bonus to Fortification Bypass
    (4) Set: +5 Artifact bonus to your Tactical Abilities
    (5) Set: +15% Artifact bonus to damage versus the Helpless
    (6) Set: +15% Artifact bonus to Doublestrike and Doubleshot
    (7) Set: +15 Artifact bonus to Melee and Ranged Power
The Magmatic Reaver BtC M R 29 Handaxe
  • +15 Enhancement Bonus
    Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Dripping with Magma
    This Obsidian weapon drips with magma on every swing. Your attacks have a high chance to deal very strong fire damage over time.
  • Keen
    Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Armor-Piercing +21%
    +21% Enhancement bonus to bypass enemy Fortification
  • Flamebitten
    On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds.
    On Vorpal: Applies a stack of Ashscarred (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
  • Red Augment Slot
  • Purple Augment Slot
The Wicked Blade BtC M R 29 Khopesh
  • +15 Enhancement Bonus
    Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Fetters of Unreality
    This weapon is cruel and deadly, and leaves behind wounds that affect both the body and the soul. This weapon has a chance to inflict multiple stacks of Vulnerable.

    Vulnerable: You take 1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.
  • Keen
    Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Sovereign Vorpal
    Passive: +0.5\[W\] damage dice.
    On Vorpal Hit: If your target has fewer than 3000 Hit Points, they are instantly slain.
    If your target has above 3000 Hit Points, they take 300 damage.
  • Entropic 6
    This weapon is intensely powerful, and crackles with destructive, unpredictable magic. It deals an additional 6d6 untyped damage on each hit.
  • Red Augment Slot
  • Orange Augment Slot
Valorius, the Flameblade BtC M R 29 Scimitar
  • +15 Enhancement Bonus
    Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Flameblade
    This blade is made of pure fire and is surprisingly light to the touch. It bypasses the Incorporeal chances of Ethereal monsters innately.
  • Fiery 6
    This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
  • Flaming Blast 6
    This weapon burns with deadly magical fire, dealing 6d6 Fire damage on a successful hit, and an additional 6d6 Fire damage on a critical hit.
  • Overwhelming Incineration
    This weapon stores the power of a raging inferno deep within. Occasionally, this destructive power comes to the surface, devastating enemies with overwhelming fire damage.
  • Legendary Blinding Embers
    This weapon sheds tiny embers that can impair a creature's sight. If you roll a 20 when attacking and confirm the critical hit, the target will become blinded by a burst of fiery sparks.
  • Red Augment Slot
  • Purple Augment Slot

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.