Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 12
Binds to Account on Acquire
Base Damage Rating: 12.10
Damage: 1.4[1d8] + 5 Pierce, Magic
Critical Roll: (5%) 20-20 / x3
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Crippling: A crippling weapon is infused with binding power so that when a target is critically hit their movement is slowed by half.
Feat: Bow Strength: While equipped this item grants the feat Bow Strength, allowing you to apply your Strength bonus to ranged attacks made with bows.
Monstrous Humanoid Bane 3: This weapon is attuned specifically to hunt those who are descended from monsters, dealing an additional 3d10 bane damage vs. Monstrous Humanoids
Stone Prison: This weapon is invested with the power of the earth. On an attack roll of 20 which is confirmed as a critical hit it will attempt to turn the target to stone, as the Flesh to Stone spell. A successful Fortitude save (DC 27) negates this effect.
Durability: 200 / 200
Wood (Hardness: 17)
This powerful gnoll bow can now cause its wielder's foes to turn solidly to stone.