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Perfected Golden Guile

Slot Neck
Minimum Level 30
Binding Binds to Character on Acquire
Description A necklace worn by a Rakshasa with links and a charm made of pure gold. It seems to increases the wearer's ability to convince others of what he or she wants them to believe, even making it possible to distract enemies in the midst of a battle.
Material Gold
Durability 310
Weight 0.10 lbs
Effects
  • Enhanced Ghostly: Equipping this item causes you to become partially incorporeal. Your melee and missile attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 15% chance to miss you due to your incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
  • Dexterity +14: +14 Enhancement bonus to Dexterity
  • Improved Deception +21: This item makes your weapons hard to focus upon and thus provides a +21 Competence bonus to Bluff checks. In addition, while using this item your weapons have a chance to envelop the target in darkness, making them vulnerable to Sneak Attacks for a short time.
  • Exceptional Nimble Skills Bonus +10: +10 Exceptional bonus to Balance, Hide, Move Silently, Open Lock, and Tumble.
  • Exceptional Alluring Skills Bonus +10: +10 Exceptional bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform.
  • Psychic Ward: This item wards you against mind-altering effects and spells, such as Charm and Domination.
Augment Slots
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
Perfected Golden Guile
Perfected Golden Guile
Equips to: Neck
Minimum Level: 30
Binds to Character on Acquire
Enhanced Ghostly: Equipping this item causes you to become partially incorporeal. Your melee and missile attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 15% chance to miss you due to your incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
Dexterity +14: +14 Enhancement bonus to Dexterity
Improved Deception +21: This item makes your weapons hard to focus upon and thus provides a +21 Competence bonus to Bluff checks. In addition, while using this item your weapons have a chance to envelop the target in darkness, making them vulnerable to Sneak Attacks for a short time.
Exceptional Nimble Skills Bonus +10: +10 Exceptional bonus to Balance, Hide, Move Silently, Open Lock, and Tumble.
Exceptional Alluring Skills Bonus +10: +10 Exceptional bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform.
Psychic Ward: This item wards you against mind-altering effects and spells, such as Charm and Domination.
Augments:
Yellow Augment Slot: Empty
Green Augment Slot: Empty
Blue Augment Slot: Empty
Durability: 310 / 310
Gold (Hardness: 32)
A necklace worn by a Rakshasa with links and a charm made of pure gold. It seems to increases the wearer's ability to convince others of what he or she wants them to believe, even making it possible to distract enemies in the midst of a battle.