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Nightforge Hammer

Weapon Type Warhammer
Damage 1.5[1d8] + 5 Bludgeon, Magic, Adamantine
Critical Roll (5%) 20-20 / x4
Proficiency Martial Weapon Proficiency
Minimum Level 8
Binding Binds to Character on Acquire
Description To forge weapons of adamantine, a hammer of similar quality must be used.
Material Adamantine
Durability 145
Weight 5.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augment Slots
  • Red Augment Slot

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Nightforge Hammer
Nightforge Hammer
Warhammer
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 8
Binds to Character on Acquire
Base Damage Rating: 13.22
Damage: 1.5[1d8] + 5 Bludgeon, Magic, Adamantine
Critical Roll: (5%) 20-20 / x4
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augments:
Red Augment Slot: Empty
Durability: 145 / 145
Adamantine (Hardness: 28)
To forge weapons of adamantine, a hammer of similar quality must be used.