Equips to: Armor, PetEquipment
Light Armor Proficiency
Race Absolutely Excluded: Warforged
Minimum Level: 10
Binds to Account on Acquire
Armor Bonus w/ Dex: +17
Armor Bonus: +8
Max Dex Bonus: 9
Spell Failure: 50%
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Proof against Disease +5: Grants its wearer immunity to natural diseases. This item grants +5 Enhancement bonus to saving throws against magical diseases, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical diseases with a DC of less than 3 + their Fortitude save).
Negative Energy Absorption +20%: 20% Enhancement bonus to Negative Energy absorption.
Immunity to Fear: The wearer of this item is immune to all fear effects.
Fearsome: This item causes those who strike the user to be overcome with terror, as from the Fear spell.
Set Bonuses:
The Desert's Starless Nights:
2 Pieces Equipped:
+2% Artifact bonus to Negative and Poison Spellcrit Chance
+10 Artifact bonus to Negative and Poison Spellpower
+5% Artifact bonus to Damage vs the Helpless
Durability: 124 / 124
Cloth (Hardness: 17)
A suit of padded armor made using the wrappings from several mummies.