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Masthead

Weapon Type Great Crossbow
Damage 2d8 + 3 Pierce, Magic, Good, Evil, Lawful, Chaotic
Critical Roll (15%) 18-20 / x2
Handedness Two-handed
Proficiency Exotic Weapon Proficiency
Minimum Level 7
Binding Binds to Account on Acquire
Description This Great Crossbow was fashioned out of the ropes, sails, and pulleys from a crashed and sunken ship.
Material Wood
Durability 170
Weight 12.00 lbs
Effects
  • +3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
  • Cursespewing: On Vorpal Hit: Your enemy is cursed with a -4 morale penalty on attack rolls, saving throws, and skill checks. This painful curse also causes the victim to take 1d6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds.
  • Aligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
  • Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
Augment Slots
  • Red Augment Slot
Set Bonuses
The Dread Isle's Curse
(5) Set:
+5 Profane bonus to Melee and Ranged Power
+10 Profane bonus to Universal Spellpower
+10 Profane bonus to Physical Resistance Rating
+1 Profane bonus to Spell DCs
+1 Profane bonus to all Ability Scores
The Isle of Dread beckons you...
Found In
QuestChest
All Hail the King Chest Heroic

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

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Masthead
Masthead
Great Crossbow
Equips to: Main Hand
Exotic Weapon Proficiency
Minimum Level: 7
Binds to Account on Acquire
Base Damage Rating: 13.80
Damage: 2d8 + 3 Pierce, Magic, Good, Evil, Lawful, Chaotic
Critical Roll: (15%) 18-20 / x2
+3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
Cursespewing: On Vorpal Hit: Your enemy is cursed with a -4 morale penalty on attack rolls, saving throws, and skill checks. This painful curse also causes the victim to take 1d6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds.
Aligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
Augments:
Red Augment Slot: Empty
Set Bonuses:
The Dread Isle's Curse:
(5) Set:
+5 Profane bonus to Melee and Ranged Power
+10 Profane bonus to Universal Spellpower
+10 Profane bonus to Physical Resistance Rating
+1 Profane bonus to Spell DCs
+1 Profane bonus to all Ability Scores
The Isle of Dread beckons you...
Durability: 170 / 170
Wood (Hardness: 17)
This Great Crossbow was fashioned out of the ropes, sails, and pulleys from a crashed and sunken ship.