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Lightning Coil

Weapon Type Light Mace
Damage 4.6[1d6+3] + 15 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 28
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description A curious implement of wrought iron that can be used as a weapon. The Lightning Coil crackles with electricity and arcane power.
Material Steel
Durability 330
Weight 4.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Static Attraction: This weapon attracts the static electricity in the air, and over time will charge with magic while held in your main hand. Every five seconds, this weapon gains a charge of Static Electricity, up to a maxiumum of 3, providing a +10 Exceptional bonus to Electric Spell Power and a +5% Exceptional bonus to Electric Spell Lore. When you cast an Electric spell, all stacks are consumed.
  • Lightning Lore +21%: Your Lightning spells gain a +21% Equipment Bonus to their chance to Critical Hit.
  • Magnetism +145: +145 Equipment Bonus to Electric Spell Power.
  • Evocation Focus +7: +7 Equipment bonus to DC of Evocation spells.
Augment Slots
  • Red Augment Slot
  • Orange Augment Slot

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Lightning Coil
Lightning Coil
Light Mace
Accepts Sentience
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 28
Binds to Character on Acquire
Base Damage Rating: 46.72
Damage: 4.6[1d6+3] + 15 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Static Attraction: This weapon attracts the static electricity in the air, and over time will charge with magic while held in your main hand. Every five seconds, this weapon gains a charge of Static Electricity, up to a maxiumum of 3, providing a +10 Exceptional bonus to Electric Spell Power and a +5% Exceptional bonus to Electric Spell Lore. When you cast an Electric spell, all stacks are consumed.
Lightning Lore +21%: Your Lightning spells gain a +21% Equipment Bonus to their chance to Critical Hit.
Magnetism +145: +145 Equipment Bonus to Electric Spell Power.
Evocation Focus +7: +7 Equipment bonus to DC of Evocation spells.
Augments:
Red Augment Slot: Empty
Orange Augment Slot: Empty
Durability: 330 / 330
Steel (Hardness: 38)
A curious implement of wrought iron that can be used as a weapon. The Lightning Coil crackles with electricity and arcane power.
Found In
QuestChest
Killing Time Chest Legendary

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

Used In
Re-acquire Raid Loot 1 recipes
Ingredients
Created
A curious implement of wrought iron that can be used as a weapon. The Lightning Coil crackles with electricity and arcane power.