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Legendary Vampiric Fury Blade

Weapon Type Greatsword
Damage 5.2[2d6+4] + 15 Slash, Magic
Critical Roll (10%) 19-20 / x2
Handedness Two-handed
Proficiency Martial Weapon Proficiency
Minimum Level 31
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description This large sword, capable of conferring a disease to enemies, can now draw life from its wielder's foes.
Material Steel
Durability 410
Weight 8.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Medusa Fury: When you fall below 25% of your maximum hit points you will enter a constant Medusa Fury until your hit points return to 25% or greater. Medusa Fury grants a +4 morale bonus to Strength and Constitution, a 5% morale bonus to your chance to doublestrike, and a -25% penalty to fortifications.
  • Legendary Demon Fever: This deadly weapon saps the health from your enemies, dealing 3d3 Constitution damage on each critical hit.
  • Wounding 3: This weapon saps the health from your enemies, dealing 3 Constitution damage on each hit.
  • Vampirism 3: This weapon thirsts for the blood of your enemies, healing you for +3d2 hit points with each hit.
Augment Slots
  • Red Augment Slot
  • Purple Augment Slot

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Legendary Vampiric Fury Blade
Legendary Vampiric Fury Blade
Greatsword
Accepts Sentience
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 31
Binds to Account on Acquire
Base Damage Rating: 79.20
Damage: 5.2[2d6+4] + 15 Slash, Magic
Critical Roll: (10%) 19-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Medusa Fury: When you fall below 25% of your maximum hit points you will enter a constant Medusa Fury until your hit points return to 25% or greater. Medusa Fury grants a +4 morale bonus to Strength and Constitution, a 5% morale bonus to your chance to doublestrike, and a -25% penalty to fortifications.
Legendary Demon Fever: This deadly weapon saps the health from your enemies, dealing 3d3 Constitution damage on each critical hit.
Wounding 3: This weapon saps the health from your enemies, dealing 3 Constitution damage on each hit.
Vampirism 3: This weapon thirsts for the blood of your enemies, healing you for +3d2 hit points with each hit.
Augments:
Red Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 410 / 410
Steel (Hardness: 41)
This large sword, capable of conferring a disease to enemies, can now draw life from its wielder's foes.