Base Damage Rating: 52.25
Damage: 5[1d8+2] + 15 Pierce, Magic, Adamantine
Critical Roll: (5%) 20-20 / x3
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Improved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second.
Sonic Blast 6: This weapon rings with the power of sound, dealing 6d6 Sonic damage on a successful hit, and an additional 6d6 Sonic damage on a critical hit.
Construct Bane 6: This weapon is attuned specifically to disrupt creations, dealing an additional 6d10 bane damage vs. Constructs
Armor-Piercing +21%: +21% Enhancement bonus to bypass enemy Fortification
Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Move Silently -10: Gives a -10 penalty to the wearer's Move Silently skill
Augments:
Orange Augment Slot: Empty
Purple Augment Slot: Empty
Arrows fired from this bow are invested with powerful sonic energy, and are shot so fast that they shriek through the air. Constructs hit by these arrows are wounded grievously.