BETA — This site is under active development. Data may be incomplete or incorrect.

Legendary Scalegouger

Weapon Type HeavyPick
Damage 5[1d6+2] + 15 Pierce, Magic, Evil
Critical Roll (5%) 20-20 / x4
Proficiency Martial Weapon Proficiency
Minimum Level 30
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description This Heavy Pick is a quick and efficient way to pry scales from large fish.
Material Steel
Durability 365
Weight 6.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Reptilian Bane 6: This weapon is attuned specifically to hunt those with cunning and scales, dealing an additional 6d10 bane damage vs. Reptilians
  • Evil Blast 6: This weapon is a sinister implement of evil deeds, dealing 6d6 Evil damage on a successful hit, and an additional 6d6 Evil damage on a critical hit. This effect makes the weapon evil aligned.
    Good characters wielding this weapon will suffer one negative level.
  • Armor-Piercing +21%: +21% Enhancement bonus to bypass enemy Fortification
  • Crippling: A crippling weapon is infused with binding power so that when a target is critically hit their movement is slowed by half.
Augment Slots
  • Red Augment Slot
  • Orange Augment Slot

Drag to turn · wheel or pinch to zoom · right-drag or Shift-drag to pan · double-click to reset · Esc to close

Drag to turn
Legendary Scalegouger
Legendary Scalegouger
HeavyPick
Accepts Sentience
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 30
Binds to Account on Acquire
Base Damage Rating: 48.88
Damage: 5[1d6+2] + 15 Pierce, Magic, Evil
Critical Roll: (5%) 20-20 / x4
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Reptilian Bane 6: This weapon is attuned specifically to hunt those with cunning and scales, dealing an additional 6d10 bane damage vs. Reptilians
Evil Blast 6: This weapon is a sinister implement of evil deeds, dealing 6d6 Evil damage on a successful hit, and an additional 6d6 Evil damage on a critical hit. This effect makes the weapon evil aligned.
Good characters wielding this weapon will suffer one negative level.
Armor-Piercing +21%: +21% Enhancement bonus to bypass enemy Fortification
Crippling: A crippling weapon is infused with binding power so that when a target is critically hit their movement is slowed by half.
Augments:
Red Augment Slot: Empty
Orange Augment Slot: Empty
Durability: 365 / 365
Steel (Hardness: 40)
This Heavy Pick is a quick and efficient way to pry scales from large fish.