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Legendary Lucid Dreams

Minimum Level 29
Binding Binds to Character on Acquire
Description Can't you hear them? Can't you? Please tell me you can hear them.
Material Rust
Durability 475
Weight 0.25 lbs
Effects
  • Maximum Charge Tier: V: The maximum charge tier of this Rune Arm is Tier V.
  • Spell Lore +12%: This weapon is designed to help spellcasters of all types, granting a +12% Equipment Bonus to all Spells' chance to Critically Hit.
  • Potency +102: +102 Equipment Bonus to each individual Spell Power. (Universal Spell Power is a different statistic.)
  • Sovereign Nightmares: On Vorpal Hit with any weapon: If your target has below 5,000 Hit Points, a burst of pure terror emanates from this weapon, snuffing out its life as if it were the subject of a Phantasmal Killer spell. If your target has above 5,000 Hit Points, they instead take significant Force damage.
  • Legendary Nightmare Guard: On being hit or missed, this item has a chance to attempt to fear your enemy, ripping the life from them as if they were struck with a Phantasmal Killer spell. Enemies must make a DC 100 Will save versus the Fear or a DC 100 Fortititude Save versus Death or be slain. Even if they make their save versus Death, they may still feared.
  • Mind Drain: This item reduces your maximum spell points by 5% while equipped.
  • Rune Arm Imbue: Force VI: Wearing this Rune Arm will imbue any weapon you wield, dealing 2 to 20 points of force damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
Augment Slots
  • Green Augment Slot

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Legendary Lucid Dreams
Legendary Lucid Dreams
Equips to: Runearm
Minimum Level: 29
Binds to Character on Acquire
Maximum Charge Tier: V: The maximum charge tier of this Rune Arm is Tier V.
Spell Lore +12%: This weapon is designed to help spellcasters of all types, granting a +12% Equipment Bonus to all Spells' chance to Critically Hit.
Potency +102: +102 Equipment Bonus to each individual Spell Power. (Universal Spell Power is a different statistic.)
Sovereign Nightmares: On Vorpal Hit with any weapon: If your target has below 5,000 Hit Points, a burst of pure terror emanates from this weapon, snuffing out its life as if it were the subject of a Phantasmal Killer spell. If your target has above 5,000 Hit Points, they instead take significant Force damage.
Legendary Nightmare Guard: On being hit or missed, this item has a chance to attempt to fear your enemy, ripping the life from them as if they were struck with a Phantasmal Killer spell. Enemies must make a DC 100 Will save versus the Fear or a DC 100 Fortititude Save versus Death or be slain. Even if they make their save versus Death, they may still feared.
Mind Drain: This item reduces your maximum spell points by 5% while equipped.
Rune Arm Imbue: Force VI: Wearing this Rune Arm will imbue any weapon you wield, dealing 2 to 20 points of force damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
Augments:
Green Augment Slot: Empty
Durability: 475 / 475
Rust (Hardness: 39)
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