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Legendary Kundarak Delving Suit

Armor Type Medium Armor
Armor Bonus +24
Max Dex Bonus 11
Spell Failure 15%
Proficiency Medium Armor Proficiency
Race Absolutely Excluded Warforged
Minimum Level 30
Binding Binds to Character on Acquire
Description This armor is Kundarak-forged and useful for exploring (and infiltrating) secure spaces.
Material Mithral
Durability 372
Weight 20.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Deception +11: +11 Enhancement bonus to hit and +17 to damage for any hit that would qualify as a sneak attack.
  • Insightful Search +10: +10 Insight bonus to Search.
  • Insightful Spot +10: +10 Insight bonus to Spot.
  • Reflex +12: +12 Resistance bonus to Reflex saves.
  • Mithral: Mithral is a very rare, silvery, glistening metal that is lighter than iron but just as hard. When worked like steel, it becomes a wonderful material from which to create armor and is occasionally used for other items as well. Most mithral armors are one category lighter than normal for purposes of movement and other limitations. Spell failure chances for armors and shields made from mithral are decreased by 10%, maximum Dexterity bonus is increased by 2, and armor check penalties are lessened by 3.
Augment Slots
  • Colorless Augment Slot
  • Blue Augment Slot
Set Bonuses
Legendary Kundarak Delving Equipment
3 Pieces Equipped:
+3 Artifact bonus to Sneak Attack Dice
+15% Artifact bonus to Helplessness Damage
+15% Artifact bonus to Doublestrike and Doubleshot

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Legendary Kundarak Delving Suit
Legendary Kundarak Delving Suit
Medium Armor
Equips to: Armor
Medium Armor Proficiency
Race Absolutely Excluded: Warforged
Minimum Level: 30
Binds to Character on Acquire
Armor Bonus w/ Dex: +35
Armor Bonus: +24
Max Dex Bonus: 11
Spell Failure: 15%
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Deception +11: +11 Enhancement bonus to hit and +17 to damage for any hit that would qualify as a sneak attack.
Insightful Search +10: +10 Insight bonus to Search.
Insightful Spot +10: +10 Insight bonus to Spot.
Reflex +12: +12 Resistance bonus to Reflex saves.
Mithral: Mithral is a very rare, silvery, glistening metal that is lighter than iron but just as hard. When worked like steel, it becomes a wonderful material from which to create armor and is occasionally used for other items as well. Most mithral armors are one category lighter than normal for purposes of movement and other limitations. Spell failure chances for armors and shields made from mithral are decreased by 10%, maximum Dexterity bonus is increased by 2, and armor check penalties are lessened by 3.
Augments:
Colorless Augment Slot: Empty
Blue Augment Slot: Empty
Set Bonuses:
Legendary Kundarak Delving Equipment:
3 Pieces Equipped:
+3 Artifact bonus to Sneak Attack Dice
+15% Artifact bonus to Helplessness Damage
+15% Artifact bonus to Doublestrike and Doubleshot
Durability: 372 / 372
Mithral (Hardness: 44)
This armor is Kundarak-forged and useful for exploring (and infiltrating) secure spaces.