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Legendary Echo of the Crownblade

Weapon Type Longsword
Damage 5.6[1d8+2] + 15 Slash, Magic
Critical Roll (10%) 19-20 / x2
Proficiency Martial Weapon Proficiency
Minimum Level 33
Binding Binds to Account on Acquire
Exclusive You may only have ONE of this unique item equipped or in inventory at any one time.
Accepts Sentience Yes
Clickie Heal — 3 Charges, Recharge 3/day
Description An echo of the legendary elven longsword Ruler's Blade, also known as the Crownblade. This echo broke off of the Crownblade's mind in defiance of the Blade-rite's draconian tendencies, and is open to being wielded by anyone.
Material Steel
Durability 400
Weight 4.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Exceptional Alluring Skills Bonus +11: +11 Exceptional bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform.
  • Felling the Oak: On a natural 20 that is confirmed as a critical hit, this weapon will trip your opponent, forcing them to fall prone. There is no save against this effect.
  • Coruscating 7: This effect causes the edges of this weapon to coruscate, dealing 7d6 Light damage on each hit.
  • Electrifying 7: This effect causes the edges of this weapon to arc with electricity, dealing 7d6 Lightning damage on each hit.
  • Blazing 16: This effect causes the edges of this weapon to coruscate, dealing 16d6 Light damage on each critical hit.
Augment Slots
  • Orange Augment Slot
  • Purple Augment Slot

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Legendary Echo of the Crownblade
Legendary Echo of the Crownblade
Longsword
Accepts Sentience
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 33
Binds to Account on Acquire
Exclusive
Base Damage Rating: 56.10
Damage: 5.6[1d8+2] + 15 Slash, Magic
Critical Roll: (10%) 19-20 / x2
Heal
Target: Friend, Self, UndeadFriend, UndeadFoe
School: Conjuration
Spell Resistance: No
Channels powerful positive energy into a target to wipe away injury and afflictions, restore 10 hit points per caster level (up to a max of 150 hit points at caster level 15), and remove ability damage and the conditions blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, and poisoned. Against undead this spell acts as Harm. Undead who make a successful Will save reduce the damage by half.

D&D Dice: Heals 10 hp per caster level (max 150). This spell receives reduced benefit from Spell Power.
3 / 3 Charges (Recharged/Day: 3)
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Exceptional Alluring Skills Bonus +11: +11 Exceptional bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform.
Felling the Oak: On a natural 20 that is confirmed as a critical hit, this weapon will trip your opponent, forcing them to fall prone. There is no save against this effect.
Coruscating 7: This effect causes the edges of this weapon to coruscate, dealing 7d6 Light damage on each hit.
Electrifying 7: This effect causes the edges of this weapon to arc with electricity, dealing 7d6 Lightning damage on each hit.
Blazing 16: This effect causes the edges of this weapon to coruscate, dealing 16d6 Light damage on each critical hit.
Augments:
Orange Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 400 / 400
Steel (Hardness: 43)
An echo of the legendary elven longsword Ruler's Blade, also known as the Crownblade. This echo broke off of the Crownblade's mind in defiance of the Blade-rite's draconian tendencies, and is open to being wielded by anyone.
Found In
Used In
Ritual Table 1 recipes
Ingredients
Created
This reflection of the legendary Crownblade has been imbued with the Ritual's power, but refutes its corruption, turning it to its own purposes.