Base Damage Rating: 40.95
Damage: 5.4[1d4+2] + 15 Bludgeon, Magic, Evil
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Improved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second.
Unholy 6: This weapon is used by the wicked to smite the pure, dealing an additional 6d6 evil damage on each hit. This effect makes the weapon evil aligned.
Evil Blast 6: This weapon is a sinister implement of evil deeds, dealing 6d6 Evil damage on a successful hit, and an additional 6d6 Evil damage on a critical hit. This effect makes the weapon evil aligned.
Good characters wielding this weapon will suffer one negative level.
Humanoid Bane 6: This weapon is attuned specifically to those that walk among us, dealing an additional 6d10 bane damage vs. Humanoids
Taint of Evil: Good aligned characters equipping this item suffer a temporary negative level until the item is removed.
Returning: This missile will return to you.
Augments:
Orange Augment Slot: Empty
Purple Augment Slot: Empty
The shine of this weapon is gone; there is now only malice within it.