Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 31
Binds to Character on Equip
Base Damage Rating: 79.20
Damage: 5.2[2d6+4] + 15 Slash, Magic
Critical Roll: (10%) 19-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Medusa Fury: When you fall below 25% of your maximum hit points you will enter a constant Medusa Fury until your hit points return to 25% or greater. Medusa Fury grants a +4 morale bonus to Strength and Constitution, a 5% morale bonus to your chance to doublestrike, and a -25% penalty to fortifications.
Legendary Demon Fever: This deadly weapon saps the health from your enemies, dealing 3d3 Constitution damage on each critical hit.
Wounding 3: This weapon saps the health from your enemies, dealing 3 Constitution damage on each hit.
Fusible: Something about this item looks incomplete. Perhaps in the future it will be compatible with another item to create a brand-new fusion of the two.
Augments:
Purple Augment Slot: Empty
Durability: 410 / 410
Steel (Hardness: 41)
The signature weapon of a Medusa general from Droaam who attempted to invade Stormreach. It appears that it allowed her to enter a bloodthirsty rage when she was sufficiently wounded.