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Kundarak Delving Suit

Armor Type Light Armor
Armor Bonus +12
Max Dex Bonus 9
Armor Check Penalty -1
Spell Failure 15%
Proficiency Light Armor Proficiency
Race Absolutely Excluded Warforged
Minimum Level 10
Binding Binds to Character on Acquire
Description This armor is Kundarak-forged and useful for exploring (and infiltrating) secure spaces.
Material Mithral
Durability 156
Weight 20.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Deception +4: +4 Enhancement bonus to hit and +6 to damage for any hit that would qualify as a sneak attack.
  • Insightful Search +6: +6 Insight bonus to Search.
  • Insightful Spot +6: +6 Insight bonus to Spot.
  • Reflex +6: +6 Resistance bonus to Reflex saves.
  • Mithral: Mithral is a very rare, silvery, glistening metal that is lighter than iron but just as hard. When worked like steel, it becomes a wonderful material from which to create armor and is occasionally used for other items as well. Most mithral armors are one category lighter than normal for purposes of movement and other limitations. Spell failure chances for armors and shields made from mithral are decreased by 10%, maximum Dexterity bonus is increased by 2, and armor check penalties are lessened by 3.
Set Bonuses
Kundarak Delving Equipment
3 Pieces Equipped:
+1 Artifact bonus to Sneak Attack Dice
+5% Artifact bonus to Helplessness Damage
+5% Artifact bonus to Doublestrike and Doubleshot

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Kundarak Delving Suit
Kundarak Delving Suit
Light Armor
Equips to: Armor
Light Armor Proficiency
Race Absolutely Excluded: Warforged
Minimum Level: 10
Binds to Character on Acquire
Armor Bonus w/ Dex: +21
Armor Bonus: +12
Max Dex Bonus: 9
Armor Check Penalty: -1
Spell Failure: 15%
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Deception +4: +4 Enhancement bonus to hit and +6 to damage for any hit that would qualify as a sneak attack.
Insightful Search +6: +6 Insight bonus to Search.
Insightful Spot +6: +6 Insight bonus to Spot.
Reflex +6: +6 Resistance bonus to Reflex saves.
Mithral: Mithral is a very rare, silvery, glistening metal that is lighter than iron but just as hard. When worked like steel, it becomes a wonderful material from which to create armor and is occasionally used for other items as well. Most mithral armors are one category lighter than normal for purposes of movement and other limitations. Spell failure chances for armors and shields made from mithral are decreased by 10%, maximum Dexterity bonus is increased by 2, and armor check penalties are lessened by 3.
Set Bonuses:
Kundarak Delving Equipment:
3 Pieces Equipped:
+1 Artifact bonus to Sneak Attack Dice
+5% Artifact bonus to Helplessness Damage
+5% Artifact bonus to Doublestrike and Doubleshot
Durability: 156 / 156
Mithral (Hardness: 24)
This armor is Kundarak-forged and useful for exploring (and infiltrating) secure spaces.