Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 4
Binds to Account on Acquire
Base Damage Rating: 6.33
Damage: 1d6 + 2 Slash, Magic
Critical Roll: (15%) 18-20 / x2
+2 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +2 enhancement bonus to AC. Weapons with this quality gain a +2 enhancement bonus to attack and damage.
Electrifying 2: This effect causes the edges of this weapon to arc with electricity, dealing 2d6 Lightning damage on each hit.
Maiming 2: This weapon has a twisted haft or grip and spikes along its blade, head, or point. When you score a critical hit with this weapon, it does an additional +2d8 damage.
Bleeding 2: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 2d8 bleeding damage to those that are vulnerable to it.
Durability: 100 / 100
Steel (Hardness: 14)
A scimitar imbued with the essence of a powerful blue abishai. Sparks fly from its edge, and it delivers grievous wounds on critical hits.