Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 28
Binds to Character on Acquire
Base Damage Rating: 51.45
Damage: 4.6[1d8+3] + 15 Bludgeon, Magic, ColdIron
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Maiming {0}: This weapon has a twisted haft or grip and spikes along its blade, head, or point. When you score a critical hit with this weapon, it does an additional +{0}d8 damage.
Impact: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Doublestrike +{0}%: +{0}% Enhancement bonus to Doublestrike chance.
Cold Iron: This iron, mined deep underground and known for its effectiveness against fey creatures and some demons, is forged at a lower temperature to preserve its delicate properties.
Augments:
Orange Augment Slot: Empty
Durability: 340 / 340
Cold Iron (Hardness: 38)
A fearsome heavy mace that resembles the cruel implements orthon warriors use to rend their enemies. It occasionally allows the user to attack twice consecutively, much like an orthon.