Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 4
Binds to Account on Acquire
Base Damage Rating: 9.35
Damage: 1d12 + 2 Slash, Magic, ColdIron
Critical Roll: (5%) 20-20 / x3
+2 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +2 enhancement bonus to AC. Weapons with this quality gain a +2 enhancement bonus to attack and damage.
Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Doublestrike +4%: +4% Enhancement bonus to Doublestrike chance.
Maiming 2: This weapon has a twisted haft or grip and spikes along its blade, head, or point. When you score a critical hit with this weapon, it does an additional +2d8 damage.
Cold Iron: This iron, mined deep underground and known for its effectiveness against fey creatures and some demons, is forged at a lower temperature to preserve its delicate properties.
Durability: 140 / 140
Cold Iron (Hardness: 14)
A fearsome polearm that resembles the cruel implements orthon warriors use to rend their enemies. It occasionally allows the user to attack twice consecutively, much like an orthon.