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Green Steel Greatclub

Weapon Type Greatclub
Damage 1.5[1d10] + 5 Bludgeon, Magic, Evil
Critical Roll (5%) 20-20 / x2
Handedness Two-handed
Proficiency Martial Weapon Proficiency
Minimum Level 12
Binding Binds to Character on Equip
Description A more formidable version of a simple club, this two-handed weapon is occasionally reinforced with spikes or bands of iron.
Material Steel
Durability 245
Weight 8.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Green Steel: This planar alloy has a greasy green-colored sheen and is favored by the Baatezu, the devils of Shavarath. Green steel weapons leave terrible wounds, increasing the damage die type of the weapon, and are treated as evil-aligned for the purpose of bypassing damage reduction.

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Green Steel Greatclub
Green Steel Greatclub
Greatclub
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 12
Binds to Character on Equip
Base Damage Rating: 13.65
Damage: 1.5[1d10] + 5 Bludgeon, Magic, Evil
Critical Roll: (5%) 20-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Green Steel: This planar alloy has a greasy green-colored sheen and is favored by the Baatezu, the devils of Shavarath. Green steel weapons leave terrible wounds, increasing the damage die type of the weapon, and are treated as evil-aligned for the purpose of bypassing damage reduction.
Durability: 245 / 245
Steel (Hardness: 37)
A more formidable version of a simple club, this two-handed weapon is occasionally reinforced with spikes or bands of iron.