Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 20
Binds to Account on Acquire
Base Damage Rating: 28.05
Damage: 3[1d12] + 6 Pierce, Magic
Critical Roll: (10%) 19-20 / x2
+6 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +6 enhancement bonus to AC. Weapons with this quality gain a +6 enhancement bonus to attack and damage.
Large Scorpion Poison: On a critical hit, this weapon injects the target with Large Scorpion poison, causing 1 to 4 Constitution loss with an additional 1 to 4 Constitution loss after 1 minute if a DC 14 Fortitude save is failed.
Wounding 2: This weapon saps the health from your enemies, dealing 2 Constitution damage on each hit.
Critical Wounding 2: This deadly weapon saps the health from your enemies, dealing 2 Constitution damage on each critical hit.
Proof against Poison +8: Grants its wearer immunity to natural poisons. This item grants +8 enhancement bonus to saving throws against magical poisons, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical poisons with a DC of less than 3 + their Fortitude save). You have Poison Resistance.
Set Bonuses:
Epic Vulkoor's Chosen:
2 Pieces Equipped:
+20 Artifact bonus to Poison Resistance
+2 Artifact bonus to Sneak Attack Dice
+2 Artifact bonus to Saving Throws
+2 Artifact bonus to Dexterity and Constitution
Durability: 255 / 255
Steel (Hardness: 30)
A gigantic scorpion stinger has been filed down and enchanted to form the blade of this short sword.