Proof Against Disease +8: Passive: Immunity to Natural Diseases, +8 Enhancement bonus to Saving Throws against Magical Diseases. You no longer automatically fail Saving Throws against Magical Diseases on a roll of 1.
(This renders the wearer immune to magical Diseases with a DC of less than 9 + their Fortitude save)
Proof Against Poison +8: Passive: Immunity to Natural Poisons, +8 Enhancement bonus to Saving Throws against Magical Poisons. You no longer automatically fail Saving Throws against Magical Poisons on a roll of 1.
(This renders the wearer immune to magical poisons with a DC of less than 9 + their Fortitude save)
Immunity to Fear: The wearer of this item is immune to all fear effects.
Blindness Immunity: Grants its wearer immunity to blindness effects.
Whirlwind Ward: This effect renders you immune to being knocked down by an Air Elemental's whirlwind. However, it does not prevent you from being knocked back or away from touching an Air Elemental.
Upgradeable - Primary Augment: This item can be upgraded to contain a Yellow, Blue or Red (weapons and shields only) augment. Bring this item to the Fountain of Necrotic Might outside the Black Mausoleum and combine it with Epic Tapestry Shreds to upgrade the item.
Upgradeable - Secondary Augment: This item can be upgraded to contain a Green, Orange(weapons and shields only) or Purple(weapons and shields only) augment. Bring this item to the Fountain of Necrotic Might outside the Black Mausoleum and combine it with Masterwork Tapestry Shreds to upgrade the item.
One of the many artificers at the laboratory found this ring on a corpse. It’s yours now.