|
Epic Return to Sender
|
28 |
Throwing Dagger |
-
Returning
This missile will return to you.
-
+12 Enhancement Bonus
Weapons and Shields: +12 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +12 enhancement bonus to Armor Class.
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Solar VI
On Hit: 6 to 24 Light Damage.
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Greater Bleeding
This weapon is precisely sharp and will do an additional 8 to 40 damage to targets that are vulnerable to bleeding.
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Improved Paralyzing
Any creature struck by this weapon must succeed on a DC 25 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute.
- Orange Augment Slot
|
|
Epic Return to Sender
|
28 |
Throwing Dagger |
-
Returning
This missile will return to you.
-
+12 Enhancement Bonus
Weapons and Shields: +12 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +12 enhancement bonus to Armor Class.
-
Solar VI
On Hit: 6 to 24 Light Damage.
-
Greater Bleeding
This weapon is precisely sharp and will do an additional 8 to 40 damage to targets that are vulnerable to bleeding.
-
Improved Paralyzing
Any creature struck by this weapon must succeed on a DC 25 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute.
- Orange Augment Slot
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