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Epic Hammer of the Leaden Clouds

Weapon Type Warhammer
Damage 2[1d10] + 6 Bludgeon, Magic
Critical Roll (5%) 20-20 / x4
Proficiency Martial Weapon Proficiency
Minimum Level 20
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description Buried in the Xen'drik wastes for millennia, this might have served as a giant lord's throwing-hammer. When swung, it rumbles like distant thunder.
Material Steel
Durability 355
Weight 5.00 lbs
Effects
  • +6 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +6 enhancement bonus to AC. Weapons with this quality gain a +6 enhancement bonus to attack and damage.
  • Sonic Lore V: Passive: Your Sonic spells gain a +15% Equipment Bonus to their chance to Critical Hit.
  • Thundering: A thundering weapon creates a cacophonous roar when striking a successful critical hit. A thundering weapon deals an extra 1 to 8 points of sonic damage upon a successful critical hit with a weapon that has a x2 critical multiplier, an extra 2 to 16 for a x3 multiplier, and an extra 3 to 24 for x4 multiplier.
  • Lightning Strike: This weapon stores the power of a volatile thunderstorm deep within. Occasionally, this dynamic power comes to the surface, devastating enemies with a massive lightning strike.
  • Resonance: Passive: +72 Equipment Bonus to Sonic Spell Power.
  • Stunning +10: If this effect is on a weapon, each attack that deals damage has a 3% chance to stun the target if it fails a DC 33 Fortitude Save. In addition, when on any piece of equipment, this effect gives a +10 bonus to the DC of your Stunning Blow and Stunning Fist abilities.
Augment Slots
  • Red Augment Slot

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Epic Hammer of the Leaden Clouds
Epic Hammer of the Leaden Clouds
Warhammer
Accepts Sentience
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 20
Binds to Character on Acquire
Base Damage Rating: 19.55
Damage: 2[1d10] + 6 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x4
+6 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +6 enhancement bonus to AC. Weapons with this quality gain a +6 enhancement bonus to attack and damage.
Sonic Lore V: Passive: Your Sonic spells gain a +15% Equipment Bonus to their chance to Critical Hit.
Thundering: A thundering weapon creates a cacophonous roar when striking a successful critical hit. A thundering weapon deals an extra 1 to 8 points of sonic damage upon a successful critical hit with a weapon that has a x2 critical multiplier, an extra 2 to 16 for a x3 multiplier, and an extra 3 to 24 for x4 multiplier.
Lightning Strike: This weapon stores the power of a volatile thunderstorm deep within. Occasionally, this dynamic power comes to the surface, devastating enemies with a massive lightning strike.
Resonance: Passive: +72 Equipment Bonus to Sonic Spell Power.
Stunning +10: If this effect is on a weapon, each attack that deals damage has a 3% chance to stun the target if it fails a DC 33 Fortitude Save. In addition, when on any piece of equipment, this effect gives a +10 bonus to the DC of your Stunning Blow and Stunning Fist abilities.
Augments:
Red Augment Slot: Empty
Durability: 355 / 355
Steel (Hardness: 39)
Buried in the Xen'drik wastes for millennia, this might have served as a giant lord's throwing-hammer. When swung, it rumbles like distant thunder.