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Epic Elemental Longbow of Earth

Weapon Type Longbow
Damage 3[1d8] + 5 Pierce, Magic
Critical Roll (5%) 20-20 / x3
Handedness Two-handed
Proficiency Martial Weapon Proficiency
Minimum Level 20
Binding Binds to Account on Equip
Accepts Sentience Yes
Description This longbow is part of a mass-produced line of House Cannith weapons with elementals bound to them. This one is infused with Earth and deals acid damage as a result.
Material Wood
Durability 280
Weight 3.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Acid Burst: This weapon is sheathed in corrosive acid. In addition, critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
  • Greater Acid Arrow: This weapon is sheathed in corrosive acid. A successful hit douses the target in acid causing an additional 2 to 8 damage every 2 seconds for 36 seconds. Multiple hits do not cause more damage but do extend the duration.
  • Greater Stone Prison: This weapon is invested with the power of the earth. On an attack roll of 20 which is confirmed as a critical hit it will attempt to turn the target to stone, as the Flesh to Stone spell. A successful Fortitude save (DC 33) negates this effect.
  • Improved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second.
  • Disintegration: This weapon has a dark, insidious power deep within. Occasionally, this power lashes out violently at enemies and attempts to disintegrate them.
  • Acid Resistance +{0}: +{0} Enhancement bonus to Resist Acid.
  • Upgradeable - Tier 1: This is a tier 1 upgradeable item.

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Epic Elemental Longbow of Earth
Epic Elemental Longbow of Earth
Longbow
Accepts Sentience
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 20
Binds to Account on Equip
Base Damage Rating: 20.35
Damage: 3[1d8] + 5 Pierce, Magic
Critical Roll: (5%) 20-20 / x3
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Acid Burst: This weapon is sheathed in corrosive acid. In addition, critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
Greater Acid Arrow: This weapon is sheathed in corrosive acid. A successful hit douses the target in acid causing an additional 2 to 8 damage every 2 seconds for 36 seconds. Multiple hits do not cause more damage but do extend the duration.
Greater Stone Prison: This weapon is invested with the power of the earth. On an attack roll of 20 which is confirmed as a critical hit it will attempt to turn the target to stone, as the Flesh to Stone spell. A successful Fortitude save (DC 33) negates this effect.
Improved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second.
Disintegration: This weapon has a dark, insidious power deep within. Occasionally, this power lashes out violently at enemies and attempts to disintegrate them.
Acid Resistance +{0}: +{0} Enhancement bonus to Resist Acid.
Upgradeable - Tier 1: This is a tier 1 upgradeable item.
Durability: 280 / 280
Wood (Hardness: 25)
This longbow is part of a mass-produced line of House Cannith weapons with elementals bound to them. This one is infused with Earth and deals acid damage as a result.
Found In
Used In
Challenge Trader (Level 20) 2 recipes
Ingredients
Upgrade
Added
  • Upgradeable - Tier 2
  • +6 Enhancement Bonus
  • Colorless Augment Slot
  • Prefix Power
  • Suffix Power
  • Extra One Power
  • Extra Two Power
Removed
  • Upgradeable - Tier 1
  • +5 Enhancement Bonus
  • Prefix Power
  • Suffix Power
  • Extra One Power
  • Extra Two Power
Ingredients
Upgrade
Added
  • Upgradeable - Tier 3
  • Purple Augment Slot
  • Prefix Power
  • Suffix Power
  • Extra One Power
  • Extra Two Power
  • Bound to Account
Removed
  • Upgradeable - Tier 2
  • Prefix Power
  • Suffix Power
  • Extra One Power
  • Extra Two Power
Legacy Altar of Epic Rituals 2 recipes
Ingredients
Upgrade
Added
  • Colorless Augment Slot
  • +6 Enhancement Bonus
Removed
  • +7 Enhancement Bonus
  • Exceptional Strength +1
  • Exceptional Dexterity +1
  • Exceptional Constitution +1
  • Exceptional Intelligence +1
  • Exceptional Wisdom +1
  • Exceptional Charisma +1
  • Strength +6
  • Dexterity +6
  • Constitution +6
  • Intelligence +6
  • Wisdom +6
  • Charisma +6
  • Natural Armor +4
  • Greater Nimbleness
  • Greater Arcane Casting Dexterity
  • Vitality +20
  • Good Luck +2
  • Fortification 100%
  • Resistance +4
  • Protection +4
  • Greater False Life
  • Wizardry VI
  • Evocation Focus I
  • Illusion Focus I
  • Necromancy Focus I
  • Abjuration Focus I
  • Enchantment Focus I
  • Transmutation Focus I
  • Conjuration Focus I
  • Blindness Immunity
  • Proof Against Disease +6
  • Proof Against Poison +6
  • Immunity to Fear
  • Underwater Action
  • Feather Falling
Ingredients
Upgrade
Added
  • Red Augment Slot
  • Colorless Augment Slot
  • +6 Enhancement Bonus
Removed
  • +7 Enhancement Bonus
  • Exceptional Strength +1
  • Exceptional Dexterity +1
  • Exceptional Constitution +1
  • Exceptional Intelligence +1
  • Exceptional Wisdom +1
  • Exceptional Charisma +1
  • Strength +6
  • Dexterity +6
  • Constitution +6
  • Intelligence +6
  • Wisdom +6
  • Charisma +6
  • Natural Armor +4
  • Greater Nimbleness
  • Greater Arcane Casting Dexterity
  • Vitality +20
  • Good Luck +2
  • Fortification 100%
  • Resistance +4
  • Protection +4
  • Greater False Life
  • Wizardry VI
  • Evocation Focus I
  • Illusion Focus I
  • Necromancy Focus I
  • Abjuration Focus I
  • Enchantment Focus I
  • Transmutation Focus I
  • Conjuration Focus I
  • Blindness Immunity
  • Proof Against Disease +6
  • Proof Against Poison +6
  • Immunity to Fear
  • Underwater Action
  • Feather Falling