Shield Bonus: +13
Damage Reduction (DR): 12
Base Damage Rating: 49.35
Damage: 4.4[2d8] + 8 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+8 Enhancement Bonus: Weapons and Shields: +8 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +8 enhancement bonus to Armor Class.
Riposte VII: When Missed by an attack: Deals 7 to 28 damage to your attacker.
Passive: +4 Insight Bonus to Armor Class, +3 Insight Bonus to Fortitude, Reflex, and Will Saving Throws.
Guardbreaking: This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result.
Speed XV: Passive: +30% Enhancement Bonus to Movement Speed, +15% Enhancement Bonus to Melee and Ranged Attack Speed.
Upgradeable - Primary Augment: This item can be upgraded to contain a Yellow, Blue or Red (weapons and shields only) augment. Bring this item to the Fountain of Necrotic Might outside the Black Mausoleum and combine it with Epic Tapestry Shreds to upgrade the item.
Upgradeable - Secondary Augment: This item can be upgraded to contain a Green, Orange(weapons and shields only) or Purple(weapons and shields only) augment. Bring this item to the Fountain of Necrotic Might outside the Black Mausoleum and combine it with Masterwork Tapestry Shreds to upgrade the item.