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Echoes of Night

Minimum Level 4
Binding Binds to Account on Acquire
Description The sound from this arm cannon echoes into the night, haunting all those who hear it.
Material Gem
Durability 100
Weight 0.25 lbs
Effects
  • Maximum Charge Tier: II: The maximum charge tier of this Rune Arm is Tier II.
  • Resonance +56: +56 Equipment Bonus to Sonic Spell Power.
  • Sonic Lore +8%: Your Sonic spells gain a +8% Equipment Bonus to their chance to Critical Hit.
  • Rune Arm Focus +2: +2 Equipment bonus to DC of Rune Arms.
  • Rune Arm Charge Rate: +5%: This Rune Arm has a 5% Enhancement bonus to its Charge Rate.
  • Rune Arm Imbue: Sonic I: Wearing this Rune Arm will imbue any weapon you wield, dealing 1 to 2 points of untyped damage per hit. Fire creatures take double damage. This damage scales with 200% Melee or Ranged Power (whichever is higher).
Augment Slots
  • Green Augment Slot

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Echoes of Night
Echoes of Night
Equips to: Runearm
Minimum Level: 4
Binds to Account on Acquire
Maximum Charge Tier: II: The maximum charge tier of this Rune Arm is Tier II.
Resonance +56: +56 Equipment Bonus to Sonic Spell Power.
Sonic Lore +8%: Your Sonic spells gain a +8% Equipment Bonus to their chance to Critical Hit.
Rune Arm Focus +2: +2 Equipment bonus to DC of Rune Arms.
Rune Arm Charge Rate: +5%: This Rune Arm has a 5% Enhancement bonus to its Charge Rate.
Rune Arm Imbue: Sonic I: Wearing this Rune Arm will imbue any weapon you wield, dealing 1 to 2 points of untyped damage per hit. Fire creatures take double damage. This damage scales with 200% Melee or Ranged Power (whichever is higher).
Augments:
Green Augment Slot: Empty
Durability: 100 / 100
Gem (Hardness: 14)
The sound from this arm cannon echoes into the night, haunting all those who hear it.