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Duelist's Epee

Weapon Type Rapier
Damage 1d6 + 2 Pierce, Magic
Critical Roll (15%) 18-20 / x2
Proficiency Martial Weapon Proficiency
Minimum Level 3
Binding Binds to Account on Acquire
Description This Rapier is ideal for any who fancy themselves a duelist.
Material Steel
Durability 75
Weight 2.00 lbs
Effects
  • +2 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +2 enhancement bonus to AC. Weapons with this quality gain a +2 enhancement bonus to attack and damage.
  • Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Humanoid Bane 2: This weapon is attuned specifically to those that walk among us, dealing an additional 2d10 bane damage vs. Humanoids
  • Deception: This weapon is hard to focus upon and thus provides a +3 enhancement bonus to Bluff checks. In addition, Deception weapons have a small chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time.
Augment Slots
  • Red Augment Slot

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Duelist's Epee
Duelist's Epee
Rapier
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 3
Binds to Account on Acquire
Base Damage Rating: 6.33
Damage: 1d6 + 2 Pierce, Magic
Critical Roll: (15%) 18-20 / x2
+2 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +2 enhancement bonus to AC. Weapons with this quality gain a +2 enhancement bonus to attack and damage.
Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Humanoid Bane 2: This weapon is attuned specifically to those that walk among us, dealing an additional 2d10 bane damage vs. Humanoids
Deception: This weapon is hard to focus upon and thus provides a +3 enhancement bonus to Bluff checks. In addition, Deception weapons have a small chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time.
Augments:
Red Augment Slot: Empty
Durability: 75 / 75
Steel (Hardness: 13)
This Rapier is ideal for any who fancy themselves a duelist.
Found In
QuestChest
The Haunting of Saltmarsh End Chest Heroic

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

Used In
Altar of Epic Rituals 1 recipes
Ingredients
Created
This Rapier is ideal for any who fancy themselves a duelist.