Equips to: Main Hand, Off Hand
Exotic Weapon Proficiency
Minimum Level: 24
Binds to Character on Acquire
Base Damage Rating: 19.80
Damage: 3.8[1d8] Slash
Critical Roll: (10%) 19-20 / x3
+6 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +6 enhancement bonus to AC. Weapons with this quality gain a +6 enhancement bonus to attack and damage.
Axiomatic: An axiomatic weapon is lawfully aligned and infused with the power of law. It makes the weapon law-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of chaotic alignment.
Steam: This weapon is constantly building a magical steam within. When the weapon is used, this pressure can be violently discharged, periodically damaging enemies with an additional 2 to 16 plus 8 points of untyped damage on a successful hit.
Maladroit: This weapon afflicts enemies with sluggish and clumsy movements. -1 Dexterity on a successful hit.
Fracturing: This weapon is ideal for breaking bones and deals 2 to 12 damage to targets that have skeletons or are made of bone.
Durability: 305 / 305
Steel (Hardness: 34)
An ancient sword with a heavy spine and a single blade.