Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 16
Binds to Character on Acquire
Base Damage Rating: 8.62
Damage: 2.2[1d6] Pierce
Critical Roll: (5%) 20-20 / x4
+4 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +4 enhancement bonus to AC. Weapons with this quality gain a +4 enhancement bonus to attack and damage.
Shocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electrical damage each hit. Critical hits deal an additional 1 to 10 electrical damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
Cacophony: This weapon stores the power of a hundred blasts of sound within. Occasionally, this resonating power comes to the surface, devastating enemies with massive sonic damage.
Shatter +6: This effect gives a +6 enhancement bonus to the DC to resist the character's Sunder and Improved Sunder attempts.
Durability: 225 / 225
Steel (Hardness: 26)
A hammer with a sharp, pointed head designed to concentrate the force of its blow on a small area. Similar to a miner's pick, but reinforced for battle.