Equips to: Main Hand, Off Hand
Exotic Weapon Proficiency
Minimum Level: 20
Binds to Character on Acquire
Base Damage Rating: 18.15
Damage: 3[1d10] Slash
Critical Roll: (5%) 20-20 / x3
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Pure Good: This weapon is infused with the power of Pure Good. It does an additional 1 to 6 damage to non-good targets and can only be wielded by Good aligned characters.
Slicing Winds: This weapon stores the cyclonic might of a windstorm within. When this weapon is used, this power can come to the surface as a series of rushing, cutting winds that deal slashing damage to the target over several seconds.
Wounding: A wounding weapon deals 1 point of Constitution damage from blood loss when it hits a creature. Creatures immune to critical hits are immune to the Constitution damage dealt by this weapon.
Durability: 285 / 285
Steel (Hardness: 30)
This axe is too large to be used in one hand without the special training that all dwarven warriors receive.