Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 16
Base Damage Rating: 16.10
Damage: 2.7[1d6] + 5 Slash, Magic, Chaotic
Critical Roll: (15%) 18-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Anarchic 4: This weapon is chaotic and used to undermine the righteous, dealing an additional 4d6 chaos damage on each hit. This effect makes the weapon chaotic aligned.
Improved Vorpal: Passive: +0.5[W] damage dice.
On Vorpal Hit: If your target has fewer than 1500 Hit Points, they are instantly slain.
If your target has above 1500 Hit Points, they take 150 damage.
Incite +78%: +78% Enhancement bonus to Increased threat generated from melee damage.
Intimidate +16: +16 Competence bonus to Intimidate.
Durability: 220 / 220
Steel (Hardness: 26)
A curved sword with an elegant hilt, popular amongst pirates for its intimidating and yet sophisticated appearance. This particular blade is infused with the rowdiness and anarchy of a high-seas brigand, and is impeccably useful against lawful opponents.