BETA — This site is under active development. Data may be incomplete or incorrect.

Arm of the Archons

Minimum Level 13
Binding Binds to Account on Acquire
Description It appears an intrepid Artificer once modified this piece of Armor into a Rune Arm; the ingenuity of House Cannith knows no bounds.
Material Gem
Durability 195
Weight 0.25 lbs
Effects
  • Maximum Charge Tier: IV: The maximum charge tier of this Rune Arm is Tier IV.
  • Impulse: Passive: +72 Equipment Bonus to Force Spell Power (Force Spell Power also increases physical and untyped spell damage).
  • Sheltering +3: This item provides a +3 Enhancement bonus to your Physical and Magical Resistance Ratings.
  • Rune Arm Imbue: Force IV: Wearing this Rune Arm will imbue any weapon you wield, dealing 2 to 12 points of force damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
Augment Slots
  • Green Augment Slot

Drag to turn · wheel or pinch to zoom · right-drag or Shift-drag to pan · double-click to reset · Esc to close

Drag to turn
Arm of the Archons
Arm of the Archons
Equips to: Runearm
Minimum Level: 13
Binds to Account on Acquire
Maximum Charge Tier: IV: The maximum charge tier of this Rune Arm is Tier IV.
Impulse: Passive: +72 Equipment Bonus to Force Spell Power (Force Spell Power also increases physical and untyped spell damage).
Sheltering +3: This item provides a +3 Enhancement bonus to your Physical and Magical Resistance Ratings.
Rune Arm Imbue: Force IV: Wearing this Rune Arm will imbue any weapon you wield, dealing 2 to 12 points of force damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
Augments:
Green Augment Slot: Empty
Durability: 195 / 195
Gem (Hardness: 23)
It appears an intrepid Artificer once modified this piece of Armor into a Rune Arm; the ingenuity of House Cannith knows no bounds.