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Waste, the Weak's End

Weapon Type Sickle
Damage 5.6[1d6+3] + 15 Slash, Magic, ColdIron
Critical Roll (5%) 20-20 / x2
Proficiency Simple Weapon Proficiency
Minimum Level 33
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description The chains of death are falling away, but the heart still bleeds.
Material Bone
Durability 380
Weight 2.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Grip of Venom: This item inflicts a deadly poison upon your opponents. Your attacks and offensive spells have a high chance to deal very strong Poison damage over time.
  • Venomscale: Adds Cold Iron material type. On hit: 15d6 Acid Damage.
  • Legendary Paralysis: On hit, this has a chance of paralyzing your enemies. Struck enemies must make a DC 100 Fortitude save or be paralyzed.
  • Sealed in Mist: This weapon has its true power obscured by mist. It can have its power unsealed at the Augmentation Altar, adding one effect. Attempting to add another will remove the original.
Augment Slots
  • Orange Augment Slot
  • Purple Augment Slot

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Waste, the Weak's End
Waste, the Weak's End
Sickle
Accepts Sentience
Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 33
Binds to Character on Acquire
Base Damage Rating: 53.55
Damage: 5.6[1d6+3] + 15 Slash, Magic, ColdIron
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Grip of Venom: This item inflicts a deadly poison upon your opponents. Your attacks and offensive spells have a high chance to deal very strong Poison damage over time.
Venomscale: Adds Cold Iron material type. On hit: 15d6 Acid Damage.
Legendary Paralysis: On hit, this has a chance of paralyzing your enemies. Struck enemies must make a DC 100 Fortitude save or be paralyzed.
Sealed in Mist: This weapon has its true power obscured by mist. It can have its power unsealed at the Augmentation Altar, adding one effect. Attempting to add another will remove the original.
Augments:
Orange Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 380 / 380
Bone (Hardness: 43)
The chains of death are falling away, but the heart still bleeds.