Tremor, the Breaker of Bones
Accepts Sentience
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 28
Binds to Character on Acquire
Base Damage Rating: 74.25
Damage: 4.6[1d10+6] + 15 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x3
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Impact: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Chilling {0}: This effect causes the edges of this weapon to become frozen to the touch, dealing {0}d6 Ice damage on each hit.
Weaken Undead: While wearing this item, your attacks cause undead creatures to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself.
Crushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water.
Augments:
Purple Augment Slot: Empty
Durability: 365 / 365
Steel (Hardness: 38)
Drag them down into the depths, where no light can reach them.