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Tremor, the Breaker of Bones

Weapon Type Maul
Damage 4.6[1d10+6] + 15 Bludgeon, Magic
Critical Roll (5%) 20-20 / x3
Handedness Two-handed
Proficiency Martial Weapon Proficiency
Minimum Level 28
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description Drag them down into the depths, where no light can reach them.
Material Steel
Durability 365
Weight 10.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Impact: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Chilling {0}: This effect causes the edges of this weapon to become frozen to the touch, dealing {0}d6 Ice damage on each hit.
  • Weaken Undead: While wearing this item, your attacks cause undead creatures to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself.
  • Crushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water.
Augment Slots
  • Purple Augment Slot
  • Red Augment Slot

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Tremor, the Breaker of Bones
Tremor, the Breaker of Bones
Maul
Accepts Sentience
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 28
Binds to Character on Acquire
Base Damage Rating: 74.25
Damage: 4.6[1d10+6] + 15 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x3
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Impact: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Chilling {0}: This effect causes the edges of this weapon to become frozen to the touch, dealing {0}d6 Ice damage on each hit.
Weaken Undead: While wearing this item, your attacks cause undead creatures to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself.
Crushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water.
Augments:
Purple Augment Slot: Empty
Red Augment Slot: Empty
Durability: 365 / 365
Steel (Hardness: 38)
Drag them down into the depths, where no light can reach them.