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Totemic Staff of Splinterskull

Weapon Type Quarterstaff
Damage 1d6 + 3 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Handedness Two-handed
Proficiency Simple Weapon Proficiency
Minimum Level 6
Clickie Summon Monster III (Caster Level: 5) — 3 Charges, Recharge 3/day
Description This staff was used in the summoning rituals of the Splinterskull tribe.
Material Wood
Durability 140
Weight 4.00 lbs
Effects
  • +3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
Augment Slots
  • Red Augment Slot
  • Purple Augment Slot

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Totemic Staff of Splinterskull
Totemic Staff of Splinterskull
Quarterstaff
Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 6
Base Damage Rating: 6.82
Damage: 1d6 + 3 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
Summon Monster III
Target: Self, Positional
School: Conjuration
Spell Resistance: No
This spell allows you to summon one of three different creatures: a hellhound, a winter wolf, or an air mephit. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane.
Caster Level: 5
3 / 3 Charges (Recharged/Day: 3)
+3 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
Augments:
Red Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 140 / 140
Wood (Hardness: 16)
This staff was used in the summoning rituals of the Splinterskull tribe.