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Thundershot

Weapon Type Repeating Heavy Crossbow
Damage 2[1d10] + 5 Pierce, Magic, Bludgeon
Critical Roll (10%) 19-20 / x2
Handedness Two-handed
Proficiency Exotic Weapon Proficiency
Minimum Level 15
Binding Binds to Account on Acquire
Description "Storm the beaches!"

"Wait, literally?"
Material Steel
Durability 240
Weight 12.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Reverberating 4: This effect causes the edges of this weapon to pulse with sound, dealing 4d6 Sonic damage on each hit.
  • Jolting 9: This effect causes the edges of this weapon to arc with electricity, dealing 9d6 Lightning damage on each critical hit.
  • Blunted Ammunition: The ammunition fired by this weapon deals blunt damage in addition to its other damage types.
Augment Slots
  • Red Augment Slot
Found In
QuestChest
Reach for the Sky Chest 2 Heroic

Only quests that have been run with Collector appear here. An empty or missing entry means nobody has checked yet, not that the item does not drop there.

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Thundershot
Thundershot
Repeating Heavy Crossbow
Equips to: Main Hand
Exotic Weapon Proficiency
Minimum Level: 15
Binds to Account on Acquire
Base Damage Rating: 17.60
Damage: 2[1d10] + 5 Pierce, Magic, Bludgeon
Critical Roll: (10%) 19-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Reverberating 4: This effect causes the edges of this weapon to pulse with sound, dealing 4d6 Sonic damage on each hit.
Jolting 9: This effect causes the edges of this weapon to arc with electricity, dealing 9d6 Lightning damage on each critical hit.
Blunted Ammunition: The ammunition fired by this weapon deals blunt damage in addition to its other damage types.
Augments:
Red Augment Slot: Empty
Durability: 240 / 240
Steel (Hardness: 25)
"Storm the beaches!"

"Wait, literally?"