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The Slime Father's Staff

Weapon Type Quarterstaff
Damage 6[1d6+6] + 16 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Handedness Two-handed
Proficiency Simple Weapon Proficiency
Minimum Level 35
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description Juiblex's power continues to manifest in his absence.
Material Steel
Durability 430
Weight 4.00 lbs
Effects
  • +16 Enhancement Bonus: Weapons and Shields: +16 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +16 enhancement bonus to Armor Class.
  • Legendary Slime: Attacks and offensive spells reduce enemy PRR and MRR by 10 each. This debuff does not stack, but refreshes on each hit.
  • Revel in Blood (Bludgeoning): Your weapon hungers to let blood flow. Your attacks and offensive spells have a high chance to deal very strong Bane damage over time to creatures vulnerable to Bleeding. On weapon crit: 16d6 Bludgeoning Damage.
  • Blunt Trauma: This weapon is incredibly dense and delivers especially powerful blows. When rolling a 19 or 20 on an attack with this weapon, your critical multiplier is increased by +1.
  • Disintegrate 7: Strikes with this weapon have a small chance to call forth a spike of entropic force, dealing 7d20+75 untyped damage.
Augment Slots
  • Orange Augment Slot
  • Purple Augment Slot

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The Slime Father's Staff
The Slime Father's Staff
Quarterstaff
Accepts Sentience
Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 35
Binds to Character on Acquire
Base Damage Rating: 76.65
Damage: 6[1d6+6] + 16 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+16 Enhancement Bonus: Weapons and Shields: +16 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +16 enhancement bonus to Armor Class.
Legendary Slime: Attacks and offensive spells reduce enemy PRR and MRR by 10 each. This debuff does not stack, but refreshes on each hit.
Revel in Blood (Bludgeoning): Your weapon hungers to let blood flow. Your attacks and offensive spells have a high chance to deal very strong Bane damage over time to creatures vulnerable to Bleeding. On weapon crit: 16d6 Bludgeoning Damage.
Blunt Trauma: This weapon is incredibly dense and delivers especially powerful blows. When rolling a 19 or 20 on an attack with this weapon, your critical multiplier is increased by +1.
Disintegrate 7: Strikes with this weapon have a small chance to call forth a spike of entropic force, dealing 7d20+75 untyped damage.
Augments:
Orange Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 430 / 430
Steel (Hardness: 45)
Juiblex's power continues to manifest in his absence.